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Yo! Noid (PlayChoice-10) ARCADE ROM


Capcom USA (Nintendo of America license) 1990

Below is a table representing the roms for Yo! Noid (PlayChoice-10) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

playch10
?
 
pc_tenis
Tennis (PlayChoice-10)
 
? chips:
te-u3
8x8kbits
0x0c000 ->

te-u1
8x16kbits
0x0c000 ->

te-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_mario
Mario Bros. (PlayChoice-10)
 
? chips:
ma-u3
8x8kbits
0x0c000 ->

ma-u1
8x16kbits
0x0c000 ->

ma-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_bball
Baseball (PlayChoice-10)
 
? chips:
ba-u3
8x8kbits
0x0c000 ->

ba-u1
8x16kbits
0x0c000 ->

ba-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_bfght
Balloon Fight (PlayChoice-10)
 
? chips:
bf-u3
8x8kbits
0x0c000 ->

bf-u1
8x16kbits
0x0c000 ->

bf-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ebike
Excite Bike (PlayChoice-10)
 
? chips:
u3eb
8x8kbits
0x0c000 ->

u1eb
8x16kbits
0x0c000 ->

u2eb
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_golf
Golf (PlayChoice-10)
 
? chips:
gf-u3
8x8kbits
0x0c000 ->

gf-u1
8x16kbits
0x0c000 ->

gf-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_kngfu
Kung Fu (PlayChoice-10)
 
? chips:
sx-u3
8x8kbits
0x0c000 ->

sx-u1
8x32kbits
0x08000 ->

sx-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_vball
Volley Ball (PlayChoice-10)
 
? chips:
vb-u3
8x8kbits
0x0c000 ->

vb-u1
8x32kbits
0x08000 ->

vb-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_1942
1942 (PlayChoice-10)
 
? chips:
u3
8x8kbits
0x0c000 ->

u1
8x32kbits
0x08000 ->

u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_duckh
Duck Hunt (PlayChoice-10)
 
? chips:
u3
8x8kbits
0x0c000 ->

u1
8x16kbits
0x0c000 ->

u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_hgaly
Hogan's Alley (PlayChoice-10)
 
? chips:
ha-u3
8x8kbits
0x0c000 ->

ha-u1
8x16kbits
0x0c000 ->

ha-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_wgnmn
Wild Gunman (PlayChoice-10)
 
? chips:
wg-u3
8x8kbits
0x0c000 ->

wg-u1
8x16kbits
0x0c000 ->

wg-u2
8x8kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_grdus
Gradius (PlayChoice-10)
 
? chips:
gr-u4
8x8kbits
0x0c000 ->

gr-u2
8x32kbits
0x08000 ->

gr-u3
8x32kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_tkfld
Track & Field (PlayChoice-10)
 
? chips:
u4tr
8x8kbits
0x0c000 ->

u2tr
8x32kbits
0x08000 ->

u3tr
8x32kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_pwrst
Pro Wrestling (PlayChoice-10)
 
? chips:
pw-u4
8x8kbits
0x0c000 ->

pw-u1
8x32kbits
0x10000 ->

pw-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_trjan
Trojan (PlayChoice-10)
 
? chips:
tj-u4
8x8kbits
0x0c000 ->

tj-u1
8x64kbits
0x10000 ->

tj-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_cvnia
Castlevania (PlayChoice-10)
 
? chips:
u4cv
8x8kbits
0x0c000 ->

u1cv
8x64kbits
0x10000 ->

u2cv
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_dbldr
Double Dribble (PlayChoice-10)
 
? chips:
dw-u4
8x8kbits
0x0c000 ->

dw-u1
8x64kbits
0x10000 ->

dw-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_rnatk
Rush'n Attack (PlayChoice-10)
 
? chips:
ra-u4
8x8kbits
0x0c000 ->

ra-u1
8x64kbits
0x10000 ->

ra-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_rygar
Rygar (PlayChoice-10)
 
? chips:
ry-u4
8x8kbits
0x0c000 ->

ry-u1
8x64kbits
0x10000 ->

ry-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_cntra
Contra (PlayChoice-10)
 
? chips:
u4ct
8x8kbits
0x0c000 ->

u1ct
8x64kbits
0x10000 ->

u2ct
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_goons
The Goonies (PlayChoice-10)
 
? chips:
gn-u3
8x8kbits
0x0c000 ->

gn-u1
8x32kbits
0x08000 ->

gn-u2
8x16kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_mtoid
Metroid (PlayChoice-10)
 
? chips:
mt-u5
8x8kbits
0x0c000 ->

mt-u1
8x64kbits
0x10000 ->

mt-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_radrc
Rad Racer (PlayChoice-10)
 
? chips:
rc-u5
8x8kbits
0x0c000 ->

rc-u1
8x64kbits
0x10000 ->

rc-u2
8x64kbits
0x20000 ->

security.prm
8x16bits
0x00000 ->

 
pc_miket
Mike Tyson's Punch-Out!! (PlayChoice-10)
 
? chips:
u5pt
8x8kbits
0x0c000 ->

u1pt
8x128kbits
0x10000 ->

u3pt
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_rcpam
R.C. Pro-Am (PlayChoice-10)
 
? chips:
pm-u2
8x8kbits
0x0c000 ->

pm-u4
8x32kbits
0x10000 ->

pm-u1
8x32kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_rrngr
Chip'n Dale: Rescue Rangers (PlayChoice-10)
 
? chips:
ru-u2
8x8kbits
0x0c000 ->

ru-u4
8x128kbits
0x10000 ->

ru-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ddrgn
Double Dragon (PlayChoice-10)
 
? chips:
wd-u2
8x8kbits
0x0c000 ->

wd-u4
8x128kbits
0x10000 ->

wd-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ngaid
Ninja Gaiden (PlayChoice-10)
 
? chips:
u2ng
8x8kbits
0x0c000 ->

u4ng
8x128kbits
0x10000 ->

u1ng
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_tmnt
Teenage Mutant Ninja Turtles (PlayChoice-10)
 
? chips:
u2u2
8x8kbits
0x0c000 ->

u4u2
8x128kbits
0x10000 ->

u1u2
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ftqst
Uncle Fester's Quest: The Addams Family (PlayChoice-10)
 
? chips:
eq-u2
8x8kbits
0x0c000 ->

eq-u4
8x128kbits
0x10000 ->

eq-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_bstar
Baseball Stars: Be a Champ! (PlayChoice-10)
 
? chips:
b9-u2
8x8kbits
0x0c000 ->

b9-u4
8x128kbits
0x10000 ->

b9-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_tbowl
Tecmo Bowl (PlayChoice-10)
 
? chips:
tw-u2
8x8kbits
0x0c000 ->

tw-u4
8x128kbits
0x10000 ->

tw-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_drmro
Dr. Mario (PlayChoice-10)
 
? chips:
vu-u2
8x8kbits
0x0c000 ->

vu-u4
8x32kbits
0x10000 ->

vu-u1
8x32kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ynoid
Yo! Noid (PlayChoice-10)
 
? chips:
yc-u2
8x8kbits
0x0c000 ->

yc-u4
8x128kbits
0x10000 ->

yc-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_smb2
Super Mario Bros. 2 (PlayChoice-10)
 
? chips:
mw-u3
8x8kbits
0x0c000 ->

mw-u5
8x128kbits
0x10000 ->

mw-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_smb3
Super Mario Bros. 3 (PlayChoice-10)
 
? chips:
u3um
8x8kbits
0x0c000 ->

u4um
8x128kbits
0x10000 ->

u5um
8x128kbits
0x30000 ->

u1um
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_mman3
Mega Man III (PlayChoice-10)
 
? chips:
xu-u3
8x8kbits
0x0c000 ->

xu-u4
8x128kbits
0x10000 ->

xu-u5
8x128kbits
0x30000 ->

xu-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_suprc
Super C (PlayChoice-10)
 
? chips:
ue-u3
8x8kbits
0x0c000 ->

ue-u5
8x128kbits
0x10000 ->

ue-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_tmnt2
Teenage Mutant Ninja Turtles II: The Arcade Game (PlayChoice-10)
 
? chips:
2n-u3
8x8kbits
0x0c000 ->

2n-u5
8x256kbits
0x10000 ->

2n-u1
8x256kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_wcup
Nintendo World Cup (PlayChoice-10)
 
? chips:
xz-u3
8x8kbits
0x0c000 ->

xz-u5
8x128kbits
0x10000 ->

xz-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ngai2
Ninja Gaiden Episode II: The Dark Sword of Chaos (PlayChoice-10)
 
? chips:
nw-u3
8x8kbits
0x0c000 ->

nw-u5
8x128kbits
0x10000 ->

nw-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_ngai3
Ninja Gaiden Episode III: The Ancient Ship of Doom (PlayChoice-10)
 
? chips:
u33n
8x8kbits
0x0c000 ->

u53n
8x128kbits
0x10000 ->

u13n
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_pwbld
Power Blade (PlayChoice-10)
 
? chips:
7t-u3
8x8kbits
0x0c000 ->

7t-u5
8x128kbits
0x10000 ->

7t-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_rkats
Rockin' Kats (PlayChoice-10)
 
? chips:
7a-u3
8x8kbits
0x0c000 ->

7a-u5
8x128kbits
0x10000 ->

7a-u1
8x128kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_radr2
Rad Racer II (PlayChoice-10)
 
? chips:
qr-u3
8x8kbits
0x0c000 ->

qr-u5
8x64kbits
0x10000 ->

qr-u1
8x64kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_gntlt
Gauntlet (PlayChoice-10)
 
? chips:
u3gl
8x8kbits
0x0c000 ->

gl-0.prg
8x128kbits
0x10000 ->

gl-0.chr
8x64kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_pinbt
PinBot (PlayChoice-10)
 
? chips:
io-u3
8x8kbits
0x0c000 ->

io-u5
8x128kbits
0x10000 ->

io-u1
8x64kbits
0x00000 ->

security.prm
8x16bits
0x00000 ->

 
pc_cshwk
Captain Sky Hawk (PlayChoice-10)
 
? chips:
yw-u3
8x8kbits
0x0c000 ->

yw-u1
8x128kbits
0x10000 ->

security.prm
8x16bits
0x00000 ->

 
pc_sjetm
Solar Jetman (PlayChoice-10)
 
? chips:
lj-u3
8x8kbits
0x0c000 ->

lj-u1
8x256kbits
0x10000 ->

security.prm
8x16bits
0x00000 ->

 
pc_moglf
Mario's Open Golf (PlayChoice-10)
 
? chips:
ug-u2
8x8kbits
0x0c000 ->

ug-u4
8x256kbits
0x10000 ->

security.prm
8x16bits
0x00000 ->