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Wild Fang / Tecmo Knight ARCADE ROM


Tecmo 1989

Below is a table representhing the roms for Wild Fang / Tecmo Knight and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

wildfang
Wild Fang / Tecmo Knight
 
? chips:
1.3st
8x128.0kbits
0x00000 ->

2.5st
8x128.0kbits
0x00001 ->

tkni3.bin
8x64.0kbits
0x0000 ->

tkni5.bin
8x64.0kbits
0x000000 ->

14.3a
8x128.0kbits
0x000000 ->

15.3b
8x128.0kbits
0x020000 ->

16.1a
8x128.0kbits
0x040000 ->

17.1b
8x128.0kbits
0x060000 ->

tkni6.bin
8x512.0kbits
0x000000 ->

tkni9.bin
8x512.0kbits
0x000000 ->

tkni8.bin
8x512.0kbits
0x080000 ->

tkni4.bin
8x128.0kbits
0x0000 ->

 
tknight
Tecmo Knight
 
? chips:
tkni1.bin
8x128.0kbits
0x00000 ->

tkni2.bin
8x128.0kbits
0x00001 ->

tkni3.bin
8x64.0kbits
0x0000 ->

tkni5.bin
8x64.0kbits
0x000000 ->

tkni7.bin
8x512.0kbits
0x000000 ->

tkni6.bin
8x512.0kbits
0x000000 ->

tkni9.bin
8x512.0kbits
0x000000 ->

tkni8.bin
8x512.0kbits
0x080000 ->

tkni4.bin
8x128.0kbits
0x0000 ->

 
typing.Any chips: