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Viper Phase 1 (New Version) ARCADE ROM


Seibu Kaihatsu 1995

Below is a table representing the roms for Viper Phase 1 (New Version) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

0
?
 
viperp1
Viper Phase 1 (New Version)
 
? chips:
v_1-n.211
8x512kbits
0x000000 ->

v_2-n.212
8x512kbits
0x000001 ->

v_3-n.210
8x512kbits
0x000002 ->

v_4-n.29
8x512kbits
0x000003 ->

v_5-n.413
8x128kbits
0x000000 ->

v_6-n.48
8x64kbits
0x000002 ->

v_bg-11.415
8x2Mbits
0x000000 ->

v_bg-12.415
8x1Mbits
0x000002 ->

v_bg-21.410
8x1Mbits
0x300000 ->

v_bg-22.416
8x512kbits
0x300002 ->

v_obj-1.322
8x4Mbits
0x000000 ->

v_obj-2.324
8x4Mbits
0x400000 ->

v_obj-3.323
8x4Mbits
0x800000 ->

v_pcm.215
8x1Mbits
0x000000 ->

 
ejanhs
E-Jan High School (JPN)
 
? chips:
ejan3_1.211
8x256kbits
0x100000 ->

ejan3_2.212
8x256kbits
0x100001 ->

ejan3_3.210
8x256kbits
0x100002 ->

ejan3_4.29
8x256kbits
0x100003 ->

ejan3_6.413
8x128kbits
0x000000 ->

ejan3_5.48
8x64kbits
0x000002 ->

ej3_bg1d.415
8x2Mbits
0x000000 ->

ej3_bg1p.410
8x1Mbits
0x000002 ->

ej3_bg2d.416
8x1Mbits
0x300000 ->

ej3_bg2p.49
8x512kbits
0x300002 ->

ej3_obj1.322
8x4Mbits
0x000000 ->

ej3_obj2.324
8x4Mbits
0x400000 ->

ej3_obj3.323
8x4Mbits
0x800000 ->

ej3_pcm1.215
8x1Mbits
0x000000 ->

ejan3_7.216
8x512kbits
0x100000 ->

 
rdft
Raiden Fighters
 
? chips:
gd_1.211
8x512kbits
0x000000 ->

gd_2.212
8x512kbits
0x000001 ->

gd_3.210
8x512kbits
0x000002 ->

gd_4.29
8x512kbits
0x000003 ->

gd_5.423
8x64kbits
0x000000 ->

gd_6.424
8x64kbits
0x000001 ->

gd_7.48
8x64kbits
0x000002 ->

gd_bg1-d.415
8x2Mbits
0x000000 ->

gd_bg1-p.410
8x1Mbits
0x000002 ->

gd_bg2-d.416
8x2Mbits
0x300000 ->

gd_bg2-p.49
8x1Mbits
0x300002 ->

gd_obj-1.322
8x4Mbits
0x000000 ->

gd_obj-2.324
8x4Mbits
0x400000 ->

gd_obj-3.323
8x4Mbits
0x800000 ->

gd_pcm.217
8x2Mbits
0x000000 ->

gd_8.216
8x512kbits
0x200000 ->

 
rf2_eur
Raiden Fighters 2 (EUR
 
? chips:
prg0e.bin
8x512kbits
0x000000 ->

prg1e.bin
8x512kbits
0x000001 ->

prg2e.bin
8x512kbits
0x000002 ->

prg3e.bin
8x512kbits
0x000003 ->

fix0.bin
8x64kbits
0x000000 ->

fix1.bin
8x64kbits
0x000001 ->

fixp.bin
8x64kbits
0x000002 ->

rf2_8_sound1.bin
8x512kbits
0x200000 ->

 
rfjet
Raiden Fighters Jet
 
? chips:
prg0.u0211
8x512kbits
0x000000 ->

prg1.u0212
8x512kbits
0x000001 ->

prg2.u0221
8x512kbits
0x000002 ->

prg3.u0220
8x512kbits
0x000003 ->

fix0.u0524
8x64kbits
0x000000 ->

fix1.u0518
8x64kbits
0x000001 ->

fixp.u0514
8x64kbits
0x000002 ->

bg-1d.u0543
8x4Mbits
0x000000 ->

bg-1p.u0544
8x2Mbits
0x000002 ->

bg-2d.u0545
8x2Mbits
0x600000 ->

bg-2p.u0546
8x1Mbits
0x600002 ->

obj-1.u0442
8x8Mbits
0x0000000 ->

obj-2.u0443
8x8Mbits
0x0800000 ->

obj-3.u0444
8x8Mbits
0x1000000 ->

pcm-d.u0227
8x2Mbits
0x000000 ->

sound1.u0222
8x512kbits
0x200000 ->