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Thunder Cross (Japan) ARCADE ROM


Konami 1988

Below is a table representhing the roms for Thunder Cross (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

thnderxj
Thunder Cross (Japan)
 
? chips:
873-n03.k15
8x64.0kbits
0x10000 ->

873-n02.k13
8x32.0kbits
0x20000 ->

873-f01.f8
8x32.0kbits
0x0000 ->

873c06a.f6
8x64.0kbits
0x00000 ->

873c06c.f5
8x64.0kbits
0x00001 ->

873c06b.e6
8x64.0kbits
0x20000 ->

873c06d.e5
8x64.0kbits
0x20001 ->

873c07a.f4
8x64.0kbits
0x40000 ->

873c07c.f3
8x64.0kbits
0x40001 ->

873c07b.e4
8x64.0kbits
0x60000 ->

873c07d.e3
8x64.0kbits
0x60001 ->

873c04a.f11
8x64.0kbits
0x00000 ->

873c04c.f10
8x64.0kbits
0x00001 ->

873c04b.e11
8x64.0kbits
0x20000 ->

873c04d.e10
8x64.0kbits
0x20001 ->

873c05a.f9
8x64.0kbits
0x40000 ->

873c05c.f8
8x64.0kbits
0x40001 ->

873c05b.e9
8x64.0kbits
0x60000 ->

873c05d.e8
8x64.0kbits
0x60001 ->

873a08.f20
8x256bits
0x0000 ->