[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Super Rider ARCADE ROM


Venture Line (Taito Corporation license) 1983

Below is a table representhing the roms for Super Rider and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

suprridr
Super Rider
 
CPU1 chips:

sr8
8x4.0kbits
0x0000 ->


sr7
8x4.0kbits
0x1000 ->


sr4
8x4.0kbits
0x2000 ->


sr5
8x4.0kbits
0x3000 ->


sr6
8x4.0kbits
0x4000 ->


sr3
8x4.0kbits
0x5000 ->


sr2
8x4.0kbits
0x6000 ->


sr1
8x4.0kbits
0x7000 ->


1
8x4.0kbits
0xc000 ->


2
8x4.0kbits
0xd000 ->


3
8x4.0kbits
0xe000 ->

 
CPU2 chips:

sr9
8x4.0kbits
0x0000 ->

 
GFX1 chips:

sr10
8x4.0kbits
0x0000 ->


sr11
8x4.0kbits
0x1000 ->

 
GFX2 chips:

sr15
8x4.0kbits
0x0000 ->


sr16
8x4.0kbits
0x1000 ->

 
GFX3 chips:

sr12
8x4.0kbits
0x0000 ->


sr13
8x4.0kbits
0x1000 ->


sr14
8x4.0kbits
0x2000 ->

 
PROMS chips:

clr.1b
8x32bits
0x0000 ->


clr.9c
8x32bits
0x0020 ->


clr.8a
8x32bits
0x0040 ->