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Super-X (Mitchell) ARCADE ROM


Mitchell 1994

Below is a table representing the roms for Super-X (Mitchell) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

superx
Super-X (NTC)
 
? chips:
2.3m
8x128kbits
0x00000 ->

3.3l
8x128kbits
0x00001 ->

1.5u
8x64kbits
0x0000 ->

spxo-m05.10m
8x2Mbits
0x00000 ->

spxb-m04.8f
8x1Mbits
0x00000 ->

spxb-m03.8j
8x1Mbits
0x00000 ->

spxb-m02.8a
8x1Mbits
0x00000 ->

spxb-m01.8c
8x1Mbits
0x00000 ->

spxb-ms3.10f
8x128kbits
0x00000 ->

spxb-ms4.10j
8x128kbits
0x20000 ->

spxb-ms2.10a
8x128kbits
0x40000 ->

spxb-ms1.10c
8x128kbits
0x60000 ->

4.7v
8x128kbits
0x00000 ->

5.7u
8x128kbits
0x20000 ->

 
superxm
Super-X (Mitchell)
 
? chips:
2_m.3m
8x128kbits
0x00000 ->

3_m.3l
8x128kbits
0x00001 ->

1_m.5u
8x64kbits
0x0000 ->

spxo-m05.10m
8x2Mbits
0x00000 ->

spxb-m04.8f
8x1Mbits
0x00000 ->

spxb-m03.8j
8x1Mbits
0x00000 ->

spxb-m02.8a
8x1Mbits
0x00000 ->

spxb-m01.8c
8x1Mbits
0x00000 ->

spxb-ms3.10f
8x128kbits
0x00000 ->

spxb-ms4.10j
8x128kbits
0x20000 ->

spxb-ms2.10a
8x128kbits
0x40000 ->

spxb-ms1.10c
8x128kbits
0x60000 ->

4.7v
8x128kbits
0x00000 ->

5.7u
8x128kbits
0x20000 ->