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Super Shanghai Dragon's Eye (Japan) ARCADE ROM


Hot-B. 1992

Below is a table representhing the roms for Super Shanghai Dragon's Eye (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

sshangha
Super Shanghai Dragon's Eye (Japan)
 
CPU1 chips:

ss007-1.u28
8x128.0kbits
0x00000 ->


ss006-1.u27
8x128.0kbits
0x00001 ->

 
CPU2 chips:

ss008.u82
8x64.0kbits
0x000000 ->

 
GFX1 chips:

ss001.u8
8x1.0Mbits
0x000000 ->


ss002.u7
8x1.0Mbits
0x100000 ->

 
GFX2 chips:

ss003.u39
8x1.0Mbits
0x000000 ->


ss004.u37
8x1.0Mbits
0x100000 ->

 
SOUND1 chips:

ss005.u86
8x256.0kbits
0x000000 ->

 
sshanghb
Super Shanghai Dragon's Eye (World
 
CPU1 chips:

sshanb_2.010
8x128.0kbits
0x00000 ->


sshanb_1.010
8x128.0kbits
0x00001 ->

 
CPU2 chips:

ss008.u82
8x64.0kbits
0x000000 ->

 
GFX1 chips:

ss001.u8
8x1.0Mbits
0x000000 ->


ss002.u7
8x1.0Mbits
0x100000 ->

 
GFX2 chips:

ss003.u39
8x1.0Mbits
0x000000 ->


ss004.u37
8x1.0Mbits
0x100000 ->

 
SOUND1 chips:

ss005.u86
8x256.0kbits
0x000000 ->