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Splendor Blast ARCADE ROM


Alpha Denshi Co. 1985

Below is a table representhing the roms for Splendor Blast and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

splndrbt
Splendor Blast
 
? chips:
1.16a
8x16.0kbits
0x00001 ->

2.16c
8x16.0kbits
0x00000 ->

3.15a
8x16.0kbits
0x08001 ->

4.15c
8x16.0kbits
0x08000 ->

1_v.1m
8x8.0kbits
0x00000 ->

2_v.1l
8x8.0kbits
0x02000 ->

3_v.1k
8x8.0kbits
0x04000 ->

4_v.1h
8x8.0kbits
0x06000 ->

10.8c
8x8.0kbits
0x00000 ->

8.14m
8x16.0kbits
0x00000 ->

9.12m
8x16.0kbits
0x00000 ->

6.18n
8x8.0kbits
0x00000 ->

6.18n
8x8.0kbits
0x02000 ->

5.18m
8x16.0kbits
0x08000 ->

7.17m
8x16.0kbits
0x0c000 ->

r.3a
8x256bits
0x00000 ->

g.1a
8x256bits
0x00100 ->

b.2a
8x256bits
0x00200 ->

2.8k
8x256bits
0x00000 ->

s5.15p
8x256bits
0x00100 ->

s3.8l
8x256bits
0x00200 ->

1.9j
8x256bits
0x00300 ->

4.7m
8x256bits
0x00400 ->

0.8h
8x8.0kbits
0x00000 ->

3h.bpr
8x32bits
0x00000 ->