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Sky Soldiers (US) ARCADE ROM


[Alpha Denshi Co.] (SNK of America/Romstar license) 1988

Below is a table representing the roms for Sky Soldiers (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

skysoldr
Sky Soldiers (US)
 
? chips:
ss.3
8x64kbits
0x00000 ->

ss.4
8x64kbits
0x00001 ->

ss.1
8x64kbits
0x20000 ->

ss.2
8x64kbits
0x20001 ->

ss.7
8x32kbits
0x00000 ->

ss.8
8x64kbits
0x30000 ->

ss.9
8x64kbits
0x50000 ->

ss.5
8x32kbits
0x00000 ->

ss.6
8x32kbits
0x08000 ->

ss.10
8x128kbits
0x000000 ->

ss.14
8x128kbits
0x020000 ->

ss.18
8x128kbits
0x040000 ->

ss.22
8x128kbits
0x060000 ->

ss.11
8x128kbits
0x080000 ->

ss.15
8x128kbits
0x0a0000 ->

ss.19
8x128kbits
0x0c0000 ->

ss.23
8x128kbits
0x0e0000 ->

ss.12
8x128kbits
0x100000 ->

ss.16
8x128kbits
0x120000 ->

ss.20
8x128kbits
0x140000 ->

ss.24
8x128kbits
0x160000 ->

ss.13
8x128kbits
0x180000 ->

ss.17
8x128kbits
0x1a0000 ->

ss.21
8x128kbits
0x1c0000 ->

ss.25
8x128kbits
0x1e0000 ->

ss.3
8x64kbits
0x00000 ->

ss.4
8x64kbits
0x00001 ->

ss.1
8x64kbits
0x20000 ->

ss.2
8x64kbits
0x20001 ->