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Skull Fang (Japan) ARCADE ROM


Data East Corporation 1996

Below is a table representhing the roms for Skull Fang (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

skullfng
Skull Fang (Japan)
 
CPU1 chips:

sh00-0.2a
8x512.0kbits
0x000002 ->


sh01-0.2b
8x512.0kbits
0x000000 ->

 
GFX1 chips:

mch-00.2e
8x2.0Mbits
0x000001 ->


mch-01.8m
8x2.0Mbits
0x000000 ->


mch-04.6e
8x2.0Mbits
0x400001 ->


mch-05.11m
8x2.0Mbits
0x400000 ->


mch-02.4e
8x2.0Mbits
0x600001 ->


mch-03.10m
8x2.0Mbits
0x600000 ->

 
GFX4 chips:

sh02-0.6h
8x512.0kbits
0x000000 ->

 
SOUND1 chips:

mch-06.6a
8x2.0Mbits
0x000000 ->


mch-07.11j
8x2.0Mbits
0x200000 ->