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Shooting Master ARCADE ROM


Sega 1985

Below is a table representhing the roms for Shooting Master and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

shtngmst
Shooting Master
 
CPU1 chips:

epr7100
8x32.0kbits
0x00000 ->


epr7101
8x32.0kbits
0x10000 ->


epr7102
8x32.0kbits
0x18000 ->

 
CPU2 chips:

epr7043
8x32.0kbits
0x0000 ->

 
GFX1 chips:

epr7040
8x32.0kbits
0x00000 ->


epr7041
8x32.0kbits
0x08000 ->


epr7042
8x32.0kbits
0x10000 ->

 
GFX2 chips:

epr7105
8x32.0kbits
0x00000 ->


epr7104
8x32.0kbits
0x08000 ->


epr7107
8x32.0kbits
0x10000 ->


epr7106
8x32.0kbits
0x18000 ->


epr7109
8x32.0kbits
0x20000 ->


epr7108
8x32.0kbits
0x28000 ->


epr7110
8x32.0kbits
0x30000 ->

 
PROMS chips:

epr7113
8x256bits
0x0000 ->


epr7112
8x256bits
0x0100 ->


epr7111
8x256bits
0x0200 ->


epr5317
8x256bits
0x0300 ->