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Shoot Out (US) ARCADE ROM


Data East USA 1985

Below is a table representhing the roms for Shoot Out (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

shootout
Shoot Out (US)
 
? chips:
cu00.b1
8x32.0kbits
0x08000 ->

cu02.c3
8x32.0kbits
0x10000 ->

cu01.c1
8x16.0kbits
0x18000 ->

cu09.j1
8x16.0kbits
0x0c000 ->

cu11.h19
8x16.0kbits
0x00000 ->

cu04.c7
8x32.0kbits
0x00000 ->

cu03.c5
8x32.0kbits
0x08000 ->

cu06.c10
8x32.0kbits
0x10000 ->

cu05.c9
8x32.0kbits
0x18000 ->

cu08.c13
8x32.0kbits
0x20000 ->

cu07.c12
8x32.0kbits
0x28000 ->

cu10.h17
8x8.0kbits
0x00000 ->

gb08.k10
8x256bits
0x0000 ->

gb09.k6
8x256bits
0x0100 ->

 
shootouj
Shoot Out (Japan)
 
? chips:
cg02.bin
8x32.0kbits
0x08000 ->

cg00.bin
8x32.0kbits
0x10000 ->

cg01.bin
8x16.0kbits
0x18000 ->

cu11.h19
8x16.0kbits
0x00000 ->

cg03.bin
8x32.0kbits
0x00000 ->

cg04.bin
8x32.0kbits
0x10000 ->

cg05.bin
8x32.0kbits
0x20000 ->

cu10.h17
8x8.0kbits
0x00000 ->

gb08.k10
8x256bits
0x0000 ->

gb09.k6
8x256bits
0x0100 ->

 
typing.Any chips:




 
shootoub
Shoot Out (Korean Bootleg)
 
? chips:
shootout.006
8x32.0kbits
0x08000 ->

shootout.008
8x32.0kbits
0x10000 ->

cg01.bin
8x16.0kbits
0x18000 ->

cu11.h19
8x16.0kbits
0x00000 ->

shootout.005
8x32.0kbits
0x00000 ->

shootout.004
8x32.0kbits
0x10000 ->

shootout.003
8x32.0kbits
0x20000 ->

cu10.h17
8x8.0kbits
0x00000 ->

gb08.k10
8x256bits
0x0000 ->

gb09.k6
8x256bits
0x0100 ->

shootclr.003
8x32bits
0x0200 ->

 
typing.Any chips: