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Super High Impact (prototype ARCADE ROM


Midway 1991

Below is a table representhing the roms for Super High Impact (prototype and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

shimpacp
Super High Impact (prototype
 
CPU2 chips:

shiu4.bin
8x128.0kbits
0x10000 ->


shiu19.bin
8x128.0kbits
0x30000 ->


shiu20.bin
8x128.0kbits
0x50000 ->

 
USER1 chips:

shiu105.pa5
8x128.0kbits
0xc0000 ->


shiu89.pa5
8x128.0kbits
0xc0001 ->

 
GFX1 chips:

shiu111.bin
8x256.0kbits
0x000000 ->


shiu112.bin
8x256.0kbits
0x040000 ->


shiu113.bin
8x256.0kbits
0x080000 ->


shiu114.pa3
8x256.0kbits
0x0c0000 ->


shiu95.bin
8x256.0kbits
0x200000 ->


shiu96.bin
8x256.0kbits
0x240000 ->


shiu97.bin
8x256.0kbits
0x280000 ->


shiu98.pa3
8x256.0kbits
0x2c0000 ->


shiu106.bin
8x256.0kbits
0x400000 ->


shiu107.bin
8x256.0kbits
0x440000 ->


shiu108.bin
8x256.0kbits
0x480000 ->


shiu109.pa3
8x256.0kbits
0x4c0000 ->