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Street Fighter (US) ARCADE ROM


Capcom 1987

Below is a table representhing the roms for Street Fighter (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

sfus
Street Fighter (US)
 
CPU1 chips:

sfd-19
8x64.0kbits
0x00000 ->


sfd-22
8x64.0kbits
0x00001 ->


sfd-20
8x64.0kbits
0x20000 ->


sfd-23
8x64.0kbits
0x20001 ->


sfd-21
8x64.0kbits
0x40000 ->


sfd-24
8x64.0kbits
0x40001 ->

 
CPU2 chips:

sf-02.bin
8x32.0kbits
0x0000 ->

 
CPU3 chips:

sfu-00
8x128.0kbits
0x00000 ->


sf-01.bin
8x128.0kbits
0x20000 ->

 
GFX1 chips:

sf-39.bin
8x128.0kbits
0x000000 ->


sf-38.bin
8x128.0kbits
0x020000 ->


sf-41.bin
8x128.0kbits
0x040000 ->


sf-40.bin
8x128.0kbits
0x060000 ->

 
GFX2 chips:

sf-25.bin
8x128.0kbits
0x000000 ->


sf-28.bin
8x128.0kbits
0x020000 ->


sf-30.bin
8x128.0kbits
0x040000 ->


sf-34.bin
8x128.0kbits
0x060000 ->


sf-26.bin
8x128.0kbits
0x080000 ->


sf-29.bin
8x128.0kbits
0x0a0000 ->


sf-31.bin
8x128.0kbits
0x0c0000 ->


sf-35.bin
8x128.0kbits
0x0e0000 ->

 
GFX3 chips:

sf-15.bin
8x128.0kbits
0x000000 ->


sf-16.bin
8x128.0kbits
0x020000 ->


sf-11.bin
8x128.0kbits
0x040000 ->


sf-12.bin
8x128.0kbits
0x060000 ->


sf-07.bin
8x128.0kbits
0x080000 ->


sf-08.bin
8x128.0kbits
0x0a0000 ->


sf-03.bin
8x128.0kbits
0x0c0000 ->


sf-17.bin
8x128.0kbits
0x0e0000 ->


sf-18.bin
8x128.0kbits
0x100000 ->


sf-13.bin
8x128.0kbits
0x120000 ->


sf-14.bin
8x128.0kbits
0x140000 ->


sf-09.bin
8x128.0kbits
0x160000 ->


sf-10.bin
8x128.0kbits
0x180000 ->


sf-05.bin
8x128.0kbits
0x1a0000 ->

 
GFX4 chips:

sf-27.bin
8x16.0kbits
0x000000 ->

 
GFX5 chips:

sf-37.bin
8x64.0kbits
0x000000 ->


sf-36.bin
8x64.0kbits
0x010000 ->


sf-32.bin
8x64.0kbits
0x020000 ->


sf-33.bin
8x64.0kbits
0x030000 ->

 
PROMS chips:

mb7114h.12k
8x256bits
0x0000 ->


mb7114h.11h
8x256bits
0x0100 ->


mb7114h.12j
8x256bits
0x0200 ->


mmi-7603.13h
8x32bits
0x0300 ->