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Scud Hammer ARCADE ROM


Jaleco 1994

Below is a table representhing the roms for Scud Hammer and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

scudhamm
Scud Hammer
 
CPU1 chips:

3
8x256.0kbits
0x000000 ->


4
8x256.0kbits
0x000001 ->

 
GFX1 chips:

5
8x512.0kbits
0x000000 ->

 
GFX3 chips:

6
8x128.0kbits
0x000000 ->

 
GFX4 chips:

1.bot
8x512.0kbits
0x000000 ->


2.bot
8x512.0kbits
0x000001 ->


3.bot
8x512.0kbits
0x100000 ->


4.bot
8x512.0kbits
0x100001 ->


5.bot
8x512.0kbits
0x200000 ->


6.bot
8x512.0kbits
0x200001 ->


7.bot
8x512.0kbits
0x300000 ->


8.bot
8x512.0kbits
0x300001 ->


9.bot
8x512.0kbits
0x400000 ->


10.bot
8x512.0kbits
0x400001 ->

 
SOUND1 chips:

2.l
8x512.0kbits
0x000000 ->


2.h
8x512.0kbits
0x080000 ->

 
SOUND2 chips:

1.l
8x512.0kbits
0x000000 ->


1.h
8x512.0kbits
0x080000 ->