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Super Bagman ARCADE ROM


Valadon Automation 1984

Below is a table representing the roms for Super Bagman and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

sbagman
Super Bagman
 
CPU1 chips:
5.9e
8x4kbits
0x0000 ->

6.9f
8x4kbits
0x1000 ->

7.9j
8x4kbits
0x2000 ->

8.9k
8x4kbits
0x3000 ->

9.9m
8x4kbits
0x4000 ->

10.9n
8x4kbits
0x5000 ->

13.8d
8x3.5kbits
0xc000 ->

14.8f
8x1kbits
0xd000 ->

15.8j
8x1kbits
0xe000 ->

16.8k
8x3.5kbits
0xf000 ->

 
GFX1 chips:
2.1e
8x4kbits
0x0000 ->

4.1j
8x4kbits
0x1000 ->

 
GFX2 chips:
1.1c
8x4kbits
0x0000 ->

3.1f
8x4kbits
0x1000 ->

 
PROMS chips:
p3.bin
8x32bits
0x0000 ->

r3.bin
8x32bits
0x0020 ->

r6.bin
8x32bits
0x0040 ->

 
SOUND1 chips:
11.9r
8x4kbits
0x0000 ->

12.9t
8x4kbits
0x1000 ->

 
sbagmans
Super Bagman (Stern)
 
CPU1 chips:
sbag_9e.bin
8x4kbits
0x0000 ->

6.9f
8x4kbits
0x1000 ->

7.9j
8x4kbits
0x2000 ->

8.9k
8x4kbits
0x3000 ->

sbag_9m.bin
8x4kbits
0x4000 ->

10.9n
8x4kbits
0x5000 ->

13.8d
8x3.5kbits
0xc000 ->

sbag_f8.bin
8x1kbits
0xd000 ->

15.8j
8x1kbits
0xe000 ->

16.8k
8x3.5kbits
0xf000 ->

 
GFX1 chips:
2.1e
8x4kbits
0x0000 ->

4.1j
8x4kbits
0x1000 ->

 
GFX2 chips:
sbag_1c.bin
8x4kbits
0x0000 ->

sbag_1f.bin
8x4kbits
0x1000 ->

 
PROMS chips:
p3.bin
8x32bits
0x0000 ->

r3.bin
8x32bits
0x0020 ->

r6.bin
8x32bits
0x0040 ->

 
SOUND1 chips:
11.9r
8x4kbits
0x0000 ->

12.9t
8x4kbits
0x1000 ->