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Roc'n Rope ARCADE ROM


Konami 1983

Below is a table representhing the roms for Roc'n Rope and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

rocnrope
Roc'n Rope
 
CPU1 chips:

rr1.1h
8x8.0kbits
0x6000 ->


rr2.2h
8x8.0kbits
0x8000 ->


rr3.3h
8x8.0kbits
0xa000 ->


rr4.4h
8x8.0kbits
0xc000 ->


rnr_h5.vid
8x8.0kbits
0xe000 ->

 
CPU2 chips:

rnr_7a.snd
8x4.0kbits
0x0000 ->


rnr_8a.snd
8x4.0kbits
0x1000 ->

 
GFX1 chips:

rnr_h12.vid
8x8.0kbits
0x0000 ->


rnr_h11.vid
8x8.0kbits
0x2000 ->

 
GFX2 chips:

rnr_a11.vid
8x8.0kbits
0x0000 ->


rnr_a12.vid
8x8.0kbits
0x2000 ->


rnr_a9.vid
8x8.0kbits
0x4000 ->


rnr_a10.vid
8x8.0kbits
0x6000 ->

 
PROMS chips:

a17_prom.bin
8x32bits
0x0000 ->


b16_prom.bin
8x256bits
0x0020 ->


rocnrope.pr3
8x256bits
0x0120 ->

 
rocnropk
Roc'n Rope (Kosuka)
 
CPU1 chips:

rnr_h1.vid
8x8.0kbits
0x6000 ->


rnr_h2.vid
8x8.0kbits
0x8000 ->


rnr_h3.vid
8x8.0kbits
0xa000 ->


rnr_h4.vid
8x8.0kbits
0xc000 ->


rnr_h5.vid
8x8.0kbits
0xe000 ->

 
CPU2 chips:

rnr_7a.snd
8x4.0kbits
0x0000 ->


rnr_8a.snd
8x4.0kbits
0x1000 ->

 
GFX1 chips:

rnr_h12.vid
8x8.0kbits
0x0000 ->


rnr_h11.vid
8x8.0kbits
0x2000 ->

 
GFX2 chips:

rnr_a11.vid
8x8.0kbits
0x0000 ->


rnr_a12.vid
8x8.0kbits
0x2000 ->


rnr_a9.vid
8x8.0kbits
0x4000 ->


rnr_a10.vid
8x8.0kbits
0x6000 ->

 
PROMS chips:

a17_prom.bin
8x32bits
0x0000 ->


b16_prom.bin
8x256bits
0x0020 ->


rocnrope.pr3
8x256bits
0x0120 ->