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Red Robin ARCADE ROM


Elettronolo 1986

Below is a table representhing the roms for Red Robin and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

redrobin
Red Robin
 
CPU1 chips:

redro01f.16d
8x4.0kbits
0x0000 ->


redrob02.17d
8x4.0kbits
0x1000 ->


redrob03.14b
8x4.0kbits
0x2000 ->


redrob04.16b
8x4.0kbits
0x3000 ->


redrob05.17b
8x4.0kbits
0x4000 ->


redrob06.14a
8x4.0kbits
0x5000 ->


redrob07.15a
8x4.0kbits
0x6000 ->


redrob08.17a
8x4.0kbits
0x7000 ->


redrob20.15e
8x16.0kbits
0x8000 ->

 
CPU2 chips:

redrob09.1f
8x4.0kbits
0x0000 ->


redro10f.1e
8x4.0kbits
0x1000 ->

 
GFX1 chips:

redrob14.17l
8x4.0kbits
0x0000 ->


redrob17.17j
8x4.0kbits
0x1000 ->


redrob15.15k
8x4.0kbits
0x2000 ->


redrob18.16j
8x4.0kbits
0x3000 ->


redrob16.14l
8x4.0kbits
0x4000 ->


redrob19.14j
8x4.0kbits
0x5000 ->

 
GFX2 chips:

redrob11.17m
8x4.0kbits
0x0000 ->


redrob12.15m
8x4.0kbits
0x1000 ->


redrob13.14m
8x4.0kbits
0x2000 ->

 
PROMS chips:

red.9h
8x256bits
0x0000 ->


green.8h
8x256bits
0x0100 ->


blue.7h
8x256bits
0x0200 ->