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Raiden 2 (set 1 ARCADE ROM


Seibu Kaihatsu 1993

Below is a table representhing the roms for Raiden 2 (set 1 and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

raiden2
Raiden 2 (set 1
 
? chips:
prg0
8x512.0kbits
0x000000 ->

prg1
8x512.0kbits
0x000001 ->

snd
8x64.0kbits
0x000000 ->

px0
8x128.0kbits
0x000000 ->

bg1
8x2.0Mbits
0x000000 ->

bg2
8x2.0Mbits
0x200000 ->

obj1
8x2.0Mbits
0x000000 ->

obj2
8x2.0Mbits
0x000002 ->

obj3
8x2.0Mbits
0x400000 ->

obj4
8x2.0Mbits
0x400002 ->

voi1
8x512.0kbits
0x00000 ->

voi2
8x512.0kbits
0x80000 ->

 
raiden2a
Raiden 2 (set 2
 
? chips:
prg0
8x512.0kbits
0x000000 ->

rom2e
8x512.0kbits
0x000001 ->

rom5
8x64.0kbits
0x000000 ->

px0
8x128.0kbits
0x000000 ->

bg1
8x2.0Mbits
0x000000 ->

bg2
8x2.0Mbits
0x200000 ->

obj1
8x2.0Mbits
0x000000 ->

obj2
8x2.0Mbits
0x000002 ->

obj3
8x2.0Mbits
0x400000 ->

obj4
8x2.0Mbits
0x400002 ->

rom6
8x256.0kbits
0x00000 ->

 
typing.Any chips:

 
raiden2b
Raiden 2 (set 3
 
? chips:
prg0
8x512.0kbits
0x000000 ->

rom2j
8x512.0kbits
0x000001 ->

rom5
8x64.0kbits
0x000000 ->

px0
8x128.0kbits
0x000000 ->

bg1
8x2.0Mbits
0x000000 ->

bg2
8x2.0Mbits
0x200000 ->

obj1
8x2.0Mbits
0x000000 ->

obj2
8x2.0Mbits
0x000002 ->

obj3
8x2.0Mbits
0x400000 ->

obj4
8x2.0Mbits
0x400002 ->

rom6
8x256.0kbits
0x00000 ->

 
typing.Any chips:

 
raiden2c
Raiden 2 (set 4
 
? chips:
prg0
8x512.0kbits
0x000000 ->

rom2j
8x512.0kbits
0x000001 ->

rd2_5.110
8x64.0kbits
0x000000 ->

px0
8x128.0kbits
0x000000 ->

bg1
8x2.0Mbits
0x000000 ->

bg2
8x2.0Mbits
0x200000 ->

obj1
8x2.0Mbits
0x000000 ->

obj2
8x2.0Mbits
0x000002 ->

obj3
8x2.0Mbits
0x400000 ->

obj4
8x2.0Mbits
0x400002 ->

rom6
8x256.0kbits
0x00000 ->

r2_voi2.bin
8x256.0kbits
0x80000 ->

 
raiden2e
Raiden 2 (easier?)
 
? chips:
r2_prg_0.bin
8x512.0kbits
0x000000 ->

r2_prg_1.bin
8x512.0kbits
0x000001 ->

r2_snd.bin
8x64.0kbits
0x000000 ->

r2_fx0.bin
8x128.0kbits
0x000000 ->

bg1
8x2.0Mbits
0x000000 ->

bg2
8x2.0Mbits
0x200000 ->

obj1
8x2.0Mbits
0x000000 ->

obj2
8x2.0Mbits
0x000002 ->

obj3
8x2.0Mbits
0x400000 ->

obj4
8x2.0Mbits
0x400002 ->

r2_voi1.bin
8x256.0kbits
0x00000 ->

r2_voi2.bin
8x256.0kbits
0x80000 ->