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Marvel Super Heroes (Euro 951024) ARCADE ROM


Capcom 1995

Below is a table representing the roms for Marvel Super Heroes (Euro 951024) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

msh
Marvel Super Heroes (Euro 951024)
 
? chips:
mshe.03e
8x512kbits
0x000000 ->

mshe.04e
8x512kbits
0x080000 ->

msh.05
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
mshu
Marvel Super Heroes (US 951024)
 
? chips:
mshu.03
8x512kbits
0x000000 ->

mshu.04
8x512kbits
0x080000 ->

msh.05
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

mshux.03
8x512kbits
0x000000 ->

mshux.04
8x512kbits
0x080000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
mshj
Marvel Super Heroes (Japan 951117)
 
? chips:
mshj.03g
8x512kbits
0x000000 ->

mshj.04g
8x512kbits
0x080000 ->

msh.05a
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
mshjr1
Marvel Super Heroes (Japan 951024)
 
? chips:
mshj.03f
8x512kbits
0x000000 ->

mshj.04f
8x512kbits
0x080000 ->

msh.05
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

mshjx.03f
8x512kbits
0x000000 ->

mshjx.04f
8x512kbits
0x080000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
msha
Marvel Super Heroes (Asia 951024)
 
? chips:
msha.03e
8x512kbits
0x000000 ->

msha.04e
8x512kbits
0x080000 ->

msh.05
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

mshax.03e
8x512kbits
0x000000 ->

mshax.04e
8x512kbits
0x080000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
mshh
Marvel Super Heroes (Hispanic 951117)
 
? chips:
mshh.03c
8x512kbits
0x000000 ->

mshh.04c
8x512kbits
0x080000 ->

msh.05a
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

mshhx.03c
8x512kbits
0x000000 ->

mshhx.04c
8x512kbits
0x080000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->

 
mshb
Marvel Super Heroes (Brazil 951117)
 
? chips:
mshb.03c
8x512kbits
0x000000 ->

mshb.04c
8x512kbits
0x080000 ->

msh.05a
8x512kbits
0x100000 ->

msh.06b
8x512kbits
0x180000 ->

msh.07a
8x512kbits
0x200000 ->

msh.08a
8x512kbits
0x280000 ->

msh.09a
8x512kbits
0x300000 ->

msh.10b
8x512kbits
0x380000 ->

msh.01
8x32kbits
0x00000 ->

msh.02
8x128kbits
0x28000 ->

msh.11
8x2Mbits
0x000000 ->

msh.12
8x2Mbits
0x200000 ->