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Mahjong Shikaku (Japan 880722) ARCADE ROM


Nichibutsu 1988

Below is a table representing the roms for Mahjong Shikaku (Japan 880722) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mjsikaku
Mahjong Shikaku (Japan 880908)
 
? chips:
mjsk_01.bin
8x64kbits
0x00000 ->

mjsk_02.bin
8x64kbits
0x00000 ->

mjsk_03.bin
8x64kbits
0x10000 ->

mjsk_04.bin
8x128kbits
0x000000 ->

mjsk_05.bin
8x128kbits
0x020000 ->

mjsk_06.bin
8x128kbits
0x040000 ->

mjsk_07.bin
8x128kbits
0x060000 ->

mjsk_08.bin
8x128kbits
0x080000 ->

mjsk_09.bin
8x128kbits
0x0a0000 ->

mjsk_10.bin
8x64kbits
0x0c0000 ->

mjsk_11.bin
8x64kbits
0x0d0000 ->

mjsk_12.bin
8x64kbits
0x0e0000 ->

mjsk_13.bin
8x64kbits
0x0f0000 ->

 
mjsikakb
Mahjong Shikaku (Japan 880722)
 
? chips:
sikaku.1
8x64kbits
0x00000 ->

mjsk_02.bin
8x64kbits
0x00000 ->

mjsk_03.bin
8x64kbits
0x10000 ->

mjsk_04.bin
8x128kbits
0x000000 ->

mjsk_05.bin
8x128kbits
0x020000 ->

mjsk_06.bin
8x128kbits
0x040000 ->

mjsk_07.bin
8x128kbits
0x060000 ->

mjsk_08.bin
8x128kbits
0x080000 ->

mjsk_09.bin
8x128kbits
0x0a0000 ->

sikaku.10
8x128kbits
0x0c0000 ->

sikaku.11
8x128kbits
0x0e0000 ->

 
mjsikakc
Mahjong Shikaku (Japan 880806)
 
? chips:
1.bin
8x64kbits
0x00000 ->

mjsk_02.bin
8x64kbits
0x00000 ->

mjsk_03.bin
8x64kbits
0x10000 ->

mjsk_04.bin
8x128kbits
0x000000 ->

mjsk_05.bin
8x128kbits
0x020000 ->

mjsk_06.bin
8x128kbits
0x040000 ->

mjsk_07.bin
8x128kbits
0x060000 ->

mjsk_08.bin
8x128kbits
0x080000 ->

mjsk_09.bin
8x128kbits
0x0a0000 ->

sikaku.10
8x128kbits
0x0c0000 ->

sikaku.11
8x128kbits
0x0e0000 ->

 
mjsikakd
Mahjong Shikaku (Japan 880802)
 
? chips:
11.bin
8x64kbits
0x00000 ->

mjsk_02.bin
8x64kbits
0x00000 ->

mjsk_03.bin
8x64kbits
0x10000 ->

mjsk_04.bin
8x128kbits
0x000000 ->

mjsk_05.bin
8x128kbits
0x020000 ->

mjsk_06.bin
8x128kbits
0x040000 ->

mjsk_07.bin
8x128kbits
0x060000 ->

mjsk_08.bin
8x128kbits
0x080000 ->

mjsk_09.bin
8x128kbits
0x0a0000 ->

sikaku.10
8x128kbits
0x0c0000 ->

sikaku.11
8x128kbits
0x0e0000 ->

 
mmsikaku
Mahjong Shikaku [BET] (Japan 880929)
 
? chips:
1.4g
8x32kbits
0x00000 ->

2.3g
8x32kbits
0x08000 ->

3.3i
8x64kbits
0x00000 ->

1.2a
8x128kbits
0x000000 ->

mjsk_05.bin
8x128kbits
0x020000 ->

mjsk_06.bin
8x128kbits
0x040000 ->

mjsk_07.bin
8x128kbits
0x060000 ->

mjsk_08.bin
8x128kbits
0x080000 ->

mjsk_09.bin
8x128kbits
0x0a0000 ->

7.8a
8x128kbits
0x0c0000 ->

8.9a
8x128kbits
0x0e0000 ->

ic1a.bin
8x256kbits
0x180000 ->