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Midnight Run ARCADE ROM


Konami 1995

Below is a table representing the roms for Midnight Run and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

0
?
 
midnrun
Midnight Run
 
? chips:
midnight.20u
8x512kbits
0x000003 ->

midnight.17u
8x512kbits
0x000002 ->

midnight.15u
8x512kbits
0x000001 ->

midnight.13u
8x512kbits
0x000000 ->

midnight.19l
8x128kbits
0x000000 ->

midnight.35b
8x512kbits
0x000000 ->

midnight.35a
8x512kbits
0x080000 ->

midnight.m9h
8x2Mbits
0x000003 ->

midnight.7h
8x2Mbits
0x000002 ->

midnight.5h
8x2Mbits
0x000001 ->

midnight.m2h
8x2Mbits
0x000000 ->

midnight.m3r
8x2Mbits
0x000000 ->

midnight.m5n
8x2Mbits
0x200000 ->

midnight.m5r
8x2Mbits
0x400000 ->

 
windheat
Winding Heat
 
? chips:
677ubc01.20u
8x512kbits
0x000003 ->

677ubc02.17u
8x512kbits
0x000002 ->

677ubc03.15u
8x512kbits
0x000001 ->

677ubc04.13u
8x512kbits
0x000000 ->

677a07.19l
8x128kbits
0x000000 ->

677a11.35b
8x512kbits
0x000000 ->

677a12.35a
8x512kbits
0x080000 ->

677a13.9h
8x2Mbits
0x000003 ->

677a14.7h
8x2Mbits
0x000002 ->

677a15.5h
8x2Mbits
0x000001 ->

677a16.2h
8x2Mbits
0x000000 ->

677a09.3r
8x2Mbits
0x000000 ->

677a10.5n
8x2Mbits
0x200000 ->

677a08.5r
8x2Mbits
0x400000 ->