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M.I.A. - Missing in Action (version T) ARCADE ROM


Konami 1989

Below is a table representhing the roms for M.I.A. - Missing in Action (version T) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mia
M.I.A. - Missing in Action (version T)
 
? chips:
808t20.h17
8x128.0kbits
0x00000 ->

808t21.j17
8x128.0kbits
0x00001 ->

808e03.f4
8x32.0kbits
0x00000 ->

808e12.f28
8x64.0kbits
0x000000 ->

808e13.h28
8x64.0kbits
0x000001 ->

808e22.i28
8x64.0kbits
0x020000 ->

808e23.k28
8x64.0kbits
0x020001 ->

808d17.j4
8x512.0kbits
0x00000 ->

808d15.h4
8x512.0kbits
0x80000 ->

808a18.f16
8x256bits
0x0000 ->

808d01.d4
8x128.0kbits
0x00000 ->

 
mia2
M.I.A. - Missing in Action (version S)
 
? chips:
808s20.h17
8x128.0kbits
0x00000 ->

808s21.j17
8x128.0kbits
0x00001 ->

808e03.f4
8x32.0kbits
0x00000 ->

808e12.f28
8x64.0kbits
0x000000 ->

808e13.h28
8x64.0kbits
0x000001 ->

808e22.i28
8x64.0kbits
0x020000 ->

808e23.k28
8x64.0kbits
0x020001 ->

808d17.j4
8x512.0kbits
0x00000 ->

808d15.h4
8x512.0kbits
0x80000 ->

808a18.f16
8x256bits
0x0000 ->

808d01.d4
8x128.0kbits
0x00000 ->