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Monster Farm Jump (JAPAN) ARCADE ROM


Tecmo 2001

Below is a table representing the roms for Monster Farm Jump (JAPAN) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

tps
?
 
glpracr2
Gallop Racer 2 (USA)
 
? chips:
gallop2u.119
8x1Mbits
0x0000001 ->

gallop2u.120
8x1Mbits
0x0000000 ->

gra2-0.217
8x4Mbits
0x0800000 ->

gra2-1.218
8x4Mbits
0x0c00000 ->

gra2-2.219
8x4Mbits
0x1000000 ->

gra2-3.220
8x4Mbits
0x1400000 ->

gra2-4.221
8x4Mbits
0x1800000 ->

gra2-5.222
8x4Mbits
0x1c00000 ->

gra2-6.223
8x4Mbits
0x2000000 ->

gra2-7.323
8x4Mbits
0x2400000 ->

 
doapp
Dead Or Alive ++ (JAPAN)
 
? chips:
doapp119.bin
8x1Mbits
0x0000001 ->

doapp120.bin
8x1Mbits
0x0000000 ->

doapp-0.216
8x4Mbits
0x0400000 ->

doapp-1.217
8x4Mbits
0x0800000 ->

doapp-2.218
8x4Mbits
0x0c00000 ->

doapp-3.219
8x4Mbits
0x1000000 ->

doapp-4.220
8x4Mbits
0x1400000 ->

doapp-5.221
8x4Mbits
0x1800000 ->

 
cbaj
Cool Boarders Arcade Jam
 
? chips:
cbaj_1.119
8x512kbits
0x0000001 ->

cbaj_2.120
8x512kbits
0x0000000 ->

cb-00.216
8x4Mbits
0x0400000 ->

cb-01.217
8x4Mbits
0x0800000 ->

cb-02.218
8x4Mbits
0x0c00000 ->

cb-03.219
8x4Mbits
0x1000000 ->

cb-04.220
8x4Mbits
0x1400000 ->

cb-05.221
8x4Mbits
0x1800000 ->

cb-06.222
8x4Mbits
0x1c00000 ->

cb-07.223
8x4Mbits
0x2000000 ->

cb-08.323
8x4Mbits
0x2400000 ->

cbaj_z80.3118
8x256kbits
0x0000000 ->

cb-se.5121
8x4Mbits
0x000000 ->

cb-vo.5120
8x4Mbits
0x400000 ->

 
shngmtkb
Shanghai Matekibuyuu
 
? chips:
shmj-b.119
8x512kbits
0x0000001 ->

shmj-a.120
8x512kbits
0x0000000 ->

sh-00.217
8x4Mbits
0x0800000 ->

sh-01.218
8x4Mbits
0x0c00000 ->

sh-02.219
8x4Mbits
0x1000000 ->

sh-03.220
8x4Mbits
0x1400000 ->

 
tondemo
Tondemo Crisis (JAPAN)
 
? chips:
u0119.bin
8x1Mbits
0x0000001 ->

u0120.bin
8x1Mbits
0x0000000 ->

tca-0.217
8x4Mbits
0x0800000 ->

tca-1.218
8x4Mbits
0x0c00000 ->

tca-2.219
8x4Mbits
0x1000000 ->

tca-3.220
8x4Mbits
0x1400000 ->

tca-4.221
8x4Mbits
0x1800000 ->

 
glpracr3
Gallop Racer 3 (JAPAN)
 
? chips:
gra3u119.119
8x1Mbits
0x0000001 ->

gra3u120.120
8x1Mbits
0x0000000 ->

gra3-0.216
8x4Mbits
0x0400000 ->

gra3-1.217
8x4Mbits
0x0800000 ->

gra3-2.218
8x4Mbits
0x0c00000 ->

gra3-3.219
8x4Mbits
0x1000000 ->

gra3-4.220
8x4Mbits
0x1400000 ->

gra3-5.221
8x4Mbits
0x1800000 ->

gra3-6.222
8x4Mbits
0x1c00000 ->

gra3-7.223
8x4Mbits
0x2000000 ->

 
mfjump
Monster Farm Jump (JAPAN)
 
? chips:
mfj-o.119
8x1Mbits
0x0000001 ->

mfj-e.120
8x1Mbits
0x0000000 ->

mfj.216
8x4Mbits
0x0400000 ->

 
brvblade
Brave Blade (JAPAN)
 
? chips:
flash0.021
8x2Mbits
0x0000000 ->

flash1.024
8x2Mbits
0x0200000 ->

ra-bbl_rom1.028
8x4Mbits
0x0800000 ->

spu0u049.bin
8x512kbits
0x0000000 ->

spu1u412.bin
8x512kbits
0x0000001 ->

ra-bbl_rom2.336
8x4Mbits
0x000000 ->