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Metal Hawk (Japan) ARCADE ROM


Namco 1988

Below is a table representing the roms for Metal Hawk (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

metlhawk
Metal Hawk (Japan)
 
? chips:
mh2mp0c.11d
8x128kbits
0x000000 ->

mh2mp1c.13d
8x128kbits
0x000001 ->

mh1sp0f.11k
8x64kbits
0x000000 ->

mh1sp1f.13k
8x64kbits
0x000001 ->

mh1s0.7j
8x16kbits
0x0c000 ->

sys2mcpu.bin
8x8kbits
0x000000 ->

sys2c65c.bin
8x32kbits
0x008000 ->

mhobj-4.5c
8x256kbits
0x000000 ->

mhobj-5.5a
8x256kbits
0x000001 ->

mhobj-6.6c
8x256kbits
0x000002 ->

mhobj-7.6a
8x256kbits
0x000003 ->

mhobj-0.5d
8x256kbits
0x100000 ->

mhobj-1.5b
8x256kbits
0x100001 ->

mhobj-2.6d
8x256kbits
0x100002 ->

mhobj-3.6b
8x256kbits
0x100003 ->

mhr0z-0.2d
8x256kbits
0x000000 ->

mhr0z-1.2c
8x256kbits
0x040000 ->

mhr0z-2.2b
8x256kbits
0x080000 ->

mhr0z-3.2a
8x256kbits
0x0c0000 ->

mhr0z-4.3d
8x256kbits
0x100000 ->

mhr0z-5.3c
8x256kbits
0x140000 ->

mhr0z-6.3b
8x256kbits
0x180000 ->

mhr0z-7.3a
8x256kbits
0x1c0000 ->

mh-rzsh.bin
8x256kbits
0x000000 ->

mhvoi-1.bin
8x512kbits
0x000000 ->

mhvoi-2.bin
8x512kbits
0x080000 ->

mh5762.7p
8x8kbits
0x00000 ->