[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Metal Hawk (Japan) ARCADE ROM


Namco 1988

Below is a table representhing the roms for Metal Hawk (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

metlhawk
Metal Hawk (Japan)
 
? chips:
mh2mp0c.11d
8x128.0kbits
0x000000 ->

mh2mp1c.13d
8x128.0kbits
0x000001 ->

mh1sp0f.11k
8x64.0kbits
0x000000 ->

mh1sp1f.13k
8x64.0kbits
0x000001 ->

mh1s0.7j
8x16.0kbits
0x0c000 ->

sys2mcpu.bin
8x8.0kbits
0x000000 ->

sys2c65c.bin
8x32.0kbits
0x008000 ->

mhobj-4.5c
8x256.0kbits
0x000000 ->

mhobj-5.5a
8x256.0kbits
0x000001 ->

mhobj-6.6c
8x256.0kbits
0x000002 ->

mhobj-7.6a
8x256.0kbits
0x000003 ->

mhobj-0.5d
8x256.0kbits
0x100000 ->

mhobj-1.5b
8x256.0kbits
0x100001 ->

mhobj-2.6d
8x256.0kbits
0x100002 ->

mhobj-3.6b
8x256.0kbits
0x100003 ->

mhr0z-0.2d
8x256.0kbits
0x000000 ->

mhr0z-1.2c
8x256.0kbits
0x040000 ->

mhr0z-2.2b
8x256.0kbits
0x080000 ->

mhr0z-3.2a
8x256.0kbits
0x0c0000 ->

mhr0z-4.3d
8x256.0kbits
0x100000 ->

mhr0z-5.3c
8x256.0kbits
0x140000 ->

mhr0z-6.3b
8x256.0kbits
0x180000 ->

mhr0z-7.3a
8x256.0kbits
0x1c0000 ->

mh-rzsh.bin
8x256.0kbits
0x000000 ->

mhvoi-1.bin
8x512.0kbits
0x000000 ->

mhvoi-2.bin
8x512.0kbits
0x080000 ->

mh5762.7p
8x8.0kbits
0x00000 ->