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Mega Man 2: The Power Fighters (Asia 960708) ARCADE ROM


Capcom 1996

Below is a table representing the roms for Mega Man 2: The Power Fighters (Asia 960708) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

megaman2
Mega Man 2: The Power Fighters (US 960708)
 
? chips:
rm2u.03
8x512kbits
0x000000 ->

rm2u.04
8x512kbits
0x080000 ->

rm2.05
8x512kbits
0x100000 ->

rm2ux.03
8x512kbits
0x000000 ->

rm2ux.04
8x512kbits
0x080000 ->

rm2.01a
8x32kbits
0x00000 ->

rm2.02
8x128kbits
0x28000 ->

rm2.11
8x2Mbits
0x000000 ->

rm2.12
8x2Mbits
0x200000 ->

 
megamn2a
Mega Man 2: The Power Fighters (Asia 960708)
 
? chips:
rm2a.03
8x512kbits
0x000000 ->

rm2a.04
8x512kbits
0x080000 ->

rm2.05
8x512kbits
0x100000 ->

rm2.01a
8x32kbits
0x00000 ->

rm2.02
8x128kbits
0x28000 ->

rm2.11
8x2Mbits
0x000000 ->

rm2.12
8x2Mbits
0x200000 ->

 
rckman2j
Rockman 2: The Power Fighters (Japan 960708)
 
? chips:
rm2j.03
8x512kbits
0x000000 ->

rm2j.04
8x512kbits
0x080000 ->

rm2.05
8x512kbits
0x100000 ->

rm2jx.03
8x512kbits
0x000000 ->

rm2jx.04
8x512kbits
0x080000 ->

rm2.01a
8x32kbits
0x00000 ->

rm2.02
8x128kbits
0x28000 ->

rm2.11
8x2Mbits
0x000000 ->

rm2.12
8x2Mbits
0x200000 ->