[0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Mayday (set 3) ARCADE ROM


<unknown> 1980

Below is a table representing the roms for Mayday (set 3) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mayday
Mayday (set 1)
 
? chips:
ic03-3.bin
8x4kbits
0x0d000 ->

ic02-2.bin
8x4kbits
0x0e000 ->

ic01-1.bin
8x4kbits
0x0f000 ->

ic04-4.bin
8x4kbits
0x10000 ->

ic05-5.bin
8x4kbits
0x11000 ->

ic06-6.bin
8x4kbits
0x12000 ->

ic07-7d.bin
8x4kbits
0x13000 ->

ic28-8.bin
8x2kbits
0xf800 ->

 
maydaya
Mayday (set 2)
 
? chips:
mayday.c
8x4kbits
0x0d000 ->

mayday.b
8x4kbits
0x0e000 ->

mayday.a
8x4kbits
0x0f000 ->

mayday.d
8x4kbits
0x10000 ->

mayday.e
8x4kbits
0x11000 ->

mayday.f
8x4kbits
0x12000 ->

mayday.g
8x4kbits
0x13000 ->

ic28-8.bin
8x2kbits
0xf800 ->

 
maydayb
Mayday (set 3)
 
? chips:
ic03-3.bin
8x4kbits
0x0d000 ->

ic02-2.bin
8x4kbits
0x0e000 ->

ic01-1.bin
8x4kbits
0x0f000 ->

rom7.bin
8x4kbits
0x10000 ->

ic05-5.bin
8x4kbits
0x11000 ->

ic06-6.bin
8x4kbits
0x12000 ->

ic07-7d.bin
8x4kbits
0x13000 ->

ic28-8.bin
8x2kbits
0xf800 ->

rom11.bin
8x2kbits
0x0000 ->

rom12.bin
8x2kbits
0x0800 ->

rom6a.bin
8x2kbits
0x1000 ->

rom8-sos.bin
8x2kbits
0x1800 ->