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Mario Bros. (US) ARCADE ROM


Nintendo of America 1983

Below is a table representhing the roms for Mario Bros. (US) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

mario
Mario Bros. (US)
 
? chips:
mario.7f
8x8.0kbits
0x0000 ->

mario.7e
8x8.0kbits
0x2000 ->

mario.7d
8x8.0kbits
0x4000 ->

mario.7c
8x4.0kbits
0xf000 ->

tma1c-a.6k
8x4.0kbits
0x0000 ->

mario.3f
8x4.0kbits
0x0000 ->

mario.3j
8x4.0kbits
0x1000 ->

mario.7m
8x4.0kbits
0x0000 ->

mario.7n
8x4.0kbits
0x1000 ->

mario.7p
8x4.0kbits
0x2000 ->

mario.7s
8x4.0kbits
0x3000 ->

mario.7t
8x4.0kbits
0x4000 ->

mario.7u
8x4.0kbits
0x5000 ->

mario.4p
8x512bits
0x0000 ->

 
mariojp
Mario Bros. (Japan)
 
? chips:
tma1c-a1.7f
8x8.0kbits
0x0000 ->

tma1c-a2.7e
8x8.0kbits
0x2000 ->

tma1c-a1.7d
8x8.0kbits
0x4000 ->

tma1c-a2.7c
8x4.0kbits
0xf000 ->

tma1c-a.6k
8x4.0kbits
0x0000 ->

tma1v-a.3f
8x4.0kbits
0x0000 ->

tma1v-a.3j
8x4.0kbits
0x1000 ->

tma1v-a.7m
8x4.0kbits
0x0000 ->

tma1v-a.7n
8x4.0kbits
0x1000 ->

tma1v-a.7p
8x4.0kbits
0x2000 ->

tma1v-a.7s
8x4.0kbits
0x3000 ->

tma1v-a.7t
8x4.0kbits
0x4000 ->

tma1v-a.7u
8x4.0kbits
0x5000 ->

mario.4p
8x512bits
0x0000 ->

 
masao
Masao
 
? chips:
masao-4.rom
8x8.0kbits
0x0000 ->

masao-3.rom
8x8.0kbits
0x2000 ->

masao-2.rom
8x8.0kbits
0x4000 ->

masao-1.rom
8x4.0kbits
0xf000 ->

masao-5.rom
8x4.0kbits
0x0000 ->

masao-6.rom
8x4.0kbits
0x0000 ->

masao-7.rom
8x4.0kbits
0x1000 ->

tma1v-a.7m
8x4.0kbits
0x0000 ->

masao-9.rom
8x4.0kbits
0x1000 ->

mario.7p
8x4.0kbits
0x2000 ->

tma1v-a.7s
8x4.0kbits
0x3000 ->

tma1v-a.7t
8x4.0kbits
0x4000 ->

tma1v-a.7u
8x4.0kbits
0x5000 ->

mario.4p
8x512bits
0x0000 ->