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Knuckle Joe (set 1) ARCADE ROM


[Seibu Kaihatsu] (Taito license) 1985

Below is a table representhing the roms for Knuckle Joe (set 1) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

kncljoe
Knuckle Joe (set 1)
 
CPU1 chips:

kj-1.bin
8x16.0kbits
0x0000 ->


kj-2.bin
8x16.0kbits
0x4000 ->


kj-3.bin
8x16.0kbits
0x8000 ->

 
CPU2 chips:

kj-13.bin
8x8.0kbits
0xe000 ->

 
GFX1 chips:

kj-10.bin
8x16.0kbits
0x0000 ->


kj-11.bin
8x16.0kbits
0x4000 ->


kj-12.bin
8x16.0kbits
0x8000 ->

 
GFX2 chips:

kj-4.bin
8x32.0kbits
0x00000 ->


kj-6.bin
8x32.0kbits
0x08000 ->


kj-5.bin
8x32.0kbits
0x10000 ->

 
GFX3 chips:

kj-7.bin
8x16.0kbits
0x0000 ->


kj-9.bin
8x16.0kbits
0x4000 ->


kj-8.bin
8x16.0kbits
0x8000 ->

 
PROMS chips:

kjclr1.bin
8x256bits
0x000 ->


kjclr2.bin
8x256bits
0x100 ->


kjclr3.bin
8x256bits
0x200 ->


kjprom5.bin
8x32bits
0x300 ->


kjprom4.bin
8x256bits
0x320 ->

 
kncljoea
Knuckle Joe (set 2)
 
CPU1 chips:

kj01.bin
8x16.0kbits
0x0000 ->


kj-2.bin
8x16.0kbits
0x4000 ->


kj-3.bin
8x16.0kbits
0x8000 ->

 
CPU2 chips:

kj-13.bin
8x8.0kbits
0xe000 ->

 
GFX1 chips:

kj-10.bin
8x16.0kbits
0x0000 ->


kj-11.bin
8x16.0kbits
0x4000 ->


kj-12.bin
8x16.0kbits
0x8000 ->

 
GFX2 chips:

kj-4.bin
8x32.0kbits
0x00000 ->


kj-6.bin
8x32.0kbits
0x08000 ->


kj-5.bin
8x32.0kbits
0x10000 ->

 
GFX3 chips:

kj-7.bin
8x16.0kbits
0x0000 ->


kj-9.bin
8x16.0kbits
0x4000 ->


kj-8.bin
8x16.0kbits
0x8000 ->

 
PROMS chips:

kjclr1.bin
8x256bits
0x000 ->


kjclr2.bin
8x256bits
0x100 ->


kjclr3.bin
8x256bits
0x200 ->


kjprom5.bin
8x32bits
0x300 ->


kjprom4.bin
8x256bits
0x320 ->

 
bcrusher
Bone Crusher
 
CPU1 chips:

bcrush1.bin
8x16.0kbits
0x0000 ->


bcrush2.bin
8x16.0kbits
0x4000 ->


bcrush3.bin
8x16.0kbits
0x8000 ->

 
CPU2 chips:

kj-13.bin
8x8.0kbits
0xe000 ->

 
GFX1 chips:

bcrush10.bin
8x16.0kbits
0x0000 ->


bcrush11.bin
8x16.0kbits
0x4000 ->


bcrush12.bin
8x16.0kbits
0x8000 ->

 
GFX2 chips:

kj-4.bin
8x32.0kbits
0x00000 ->


kj-6.bin
8x32.0kbits
0x08000 ->


kj-5.bin
8x32.0kbits
0x10000 ->

 
GFX3 chips:

kj-7.bin
8x16.0kbits
0x0000 ->


kj-9.bin
8x16.0kbits
0x4000 ->


kj-8.bin
8x16.0kbits
0x8000 ->

 
PROMS chips:

kjclr1.bin
8x256bits
0x000 ->


kjclr2.bin
8x256bits
0x100 ->


kjclr3.bin
8x256bits
0x200 ->


kjprom5.bin
8x32bits
0x300 ->


kjprom4.bin
8x256bits
0x320 ->