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Jungle King (Japan) ARCADE ROM


Taito Corporation 1982

Below is a table representhing the roms for Jungle King (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

junglek
Jungle King (Japan)
 
? chips:
kn21-1.bin
8x4.0kbits
0x00000 ->

kn22-1.bin
8x4.0kbits
0x01000 ->

kn43.bin
8x4.0kbits
0x02000 ->

kn24.bin
8x4.0kbits
0x03000 ->

kn25.bin
8x4.0kbits
0x04000 ->

kn46.bin
8x4.0kbits
0x05000 ->

kn47.bin
8x4.0kbits
0x06000 ->

kn28.bin
8x4.0kbits
0x07000 ->

kn60.bin
8x4.0kbits
0x11000 ->

kn37.bin
8x4.0kbits
0x0000 ->

kn38.bin
8x4.0kbits
0x1000 ->

kn59-1.bin
8x4.0kbits
0x2000 ->

kn29.bin
8x4.0kbits
0x0000 ->

kn30.bin
8x4.0kbits
0x1000 ->

kn51.bin
8x4.0kbits
0x2000 ->

kn52.bin
8x4.0kbits
0x3000 ->

kn53.bin
8x4.0kbits
0x4000 ->

kn34.bin
8x4.0kbits
0x5000 ->

kn55.bin
8x4.0kbits
0x6000 ->

kn56.bin
8x4.0kbits
0x7000 ->

eb16.22
8x256bits
0x0000 ->

 
junglkj2
Jungle King (Japan
 
? chips:
kn41.bin
8x4.0kbits
0x00000 ->

kn42.bin
8x4.0kbits
0x01000 ->

kn43.bin
8x4.0kbits
0x02000 ->

kn44.bin
8x4.0kbits
0x03000 ->

kn45.bin
8x4.0kbits
0x04000 ->

kn46.bin
8x4.0kbits
0x05000 ->

kn47.bin
8x4.0kbits
0x06000 ->

kn48.bin
8x4.0kbits
0x07000 ->

kn60.bin
8x4.0kbits
0x11000 ->

kn57-1.bin
8x4.0kbits
0x0000 ->

kn58-1.bin
8x4.0kbits
0x1000 ->

kn59-1.bin
8x4.0kbits
0x2000 ->

kn49.bin
8x4.0kbits
0x0000 ->

kn50.bin
8x4.0kbits
0x1000 ->

kn51.bin
8x4.0kbits
0x2000 ->

kn52.bin
8x4.0kbits
0x3000 ->

kn53.bin
8x4.0kbits
0x4000 ->

kn54.bin
8x4.0kbits
0x5000 ->

kn55.bin
8x4.0kbits
0x6000 ->

kn56.bin
8x4.0kbits
0x7000 ->

eb16.22
8x256bits
0x0000 ->

 
jungleh
Jungle Hunt (US)
 
? chips:
kn41a
8x4.0kbits
0x00000 ->

kn42.bin
8x4.0kbits
0x01000 ->

kn43.bin
8x4.0kbits
0x02000 ->

kn44.bin
8x4.0kbits
0x03000 ->

kn45.bin
8x4.0kbits
0x04000 ->

kn46a
8x4.0kbits
0x05000 ->

kn47.bin
8x4.0kbits
0x06000 ->

kn48a
8x4.0kbits
0x07000 ->

kn60.bin
8x4.0kbits
0x11000 ->

kn57-1.bin
8x4.0kbits
0x0000 ->

kn58-1.bin
8x4.0kbits
0x1000 ->

kn59-1.bin
8x4.0kbits
0x2000 ->

kn49a
8x4.0kbits
0x0000 ->

kn50a
8x4.0kbits
0x1000 ->

kn51a
8x4.0kbits
0x2000 ->

kn52a
8x4.0kbits
0x3000 ->

kn53a
8x4.0kbits
0x4000 ->

kn54a
8x4.0kbits
0x5000 ->

kn55.bin
8x4.0kbits
0x6000 ->

kn56a
8x4.0kbits
0x7000 ->

eb16.22
8x256bits
0x0000 ->

 
junglhbr
Jungle Hunt (Brazil)
 
? chips:
ic1.bin
8x8.0kbits
0x00000 ->

ic2.bin
8x8.0kbits
0x02000 ->

ic3.bin
8x8.0kbits
0x04000 ->

kn47.bin
8x4.0kbits
0x06000 ->

kn48a
8x4.0kbits
0x07000 ->

kn60.bin
8x4.0kbits
0x11000 ->

kn37.bin
8x4.0kbits
0x0000 ->

kn38.bin
8x4.0kbits
0x1000 ->

kn59-1.bin
8x4.0kbits
0x2000 ->

kn29.bin
8x4.0kbits
0x0000 ->

kn30.bin
8x4.0kbits
0x1000 ->

kn51.bin
8x4.0kbits
0x2000 ->

kn52.bin
8x4.0kbits
0x3000 ->

kn53.bin
8x4.0kbits
0x4000 ->

kn34.bin
8x4.0kbits
0x5000 ->

kn55.bin
8x4.0kbits
0x6000 ->

kn56.bin
8x4.0kbits
0x7000 ->

eb16.22
8x256bits
0x0000 ->

 
typing.Any chips:



 
piratpet
Pirate Pete
 
? chips:
pp0p_ic.69
8x4.0kbits
0x00000 ->

pp1p_ic.68
8x4.0kbits
0x01000 ->

pp2p_ic.67
8x4.0kbits
0x02000 ->

pp3p_ic.66
8x4.0kbits
0x03000 ->

pp4p_ic.65
8x4.0kbits
0x04000 ->

pp5p_ic.64
8x4.0kbits
0x05000 ->

pp6p_ic.55
8x4.0kbits
0x06000 ->

pp7p_ic.54
8x4.0kbits
0x07000 ->

pp7b_ic.52
8x4.0kbits
0x11000 ->

pp05_ic.70
8x4.0kbits
0x0000 ->

pp15_ic.71
8x4.0kbits
0x1000 ->

pp0e_ic.1
8x4.0kbits
0x0000 ->

pp1e_ic.2
8x4.0kbits
0x1000 ->

pp2e_ic.3
8x4.0kbits
0x2000 ->

pp3e_ic.4
8x4.0kbits
0x3000 ->

pp4e_ic.5
8x4.0kbits
0x4000 ->

pp5e_ic.6
8x4.0kbits
0x5000 ->

pp6e_ic.7
8x4.0kbits
0x6000 ->

pp7e_ic.8
8x4.0kbits
0x7000 ->

eb16.22
8x256bits
0x0000 ->

 
typing.Any chips: