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Hyper Sports Special (Japan) ARCADE ROM


Konami 1988

Below is a table representing the roms for Hyper Sports Special (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

88games
'88 Games
 
CPU1 chips:
861m01.k18
8x32kbits
0x08000 ->

861m02.k16
8x64kbits
0x10000 ->

 
CPU2 chips:
861d01.d9
8x32kbits
0x00000 ->

 
GFX1 chips:
861a08.a
8x64kbits
0x000000 ->

861a08.c
8x64kbits
0x000001 ->

861a08.b
8x64kbits
0x020000 ->

861a08.d
8x64kbits
0x020001 ->

861a09.a
8x64kbits
0x040000 ->

861a09.c
8x64kbits
0x040001 ->

861a09.b
8x64kbits
0x060000 ->

861a09.d
8x64kbits
0x060001 ->

 
GFX2 chips:
861a05.a
8x64kbits
0x000000 ->

861a05.e
8x64kbits
0x000001 ->

861a05.b
8x64kbits
0x020000 ->

861a05.f
8x64kbits
0x020001 ->

861a05.c
8x64kbits
0x040000 ->

861a05.g
8x64kbits
0x040001 ->

861a05.d
8x64kbits
0x060000 ->

861a05.h
8x64kbits
0x060001 ->

861a06.a
8x64kbits
0x080000 ->

861a06.e
8x64kbits
0x080001 ->

861a06.b
8x64kbits
0x0a0000 ->

861a06.f
8x64kbits
0x0a0001 ->

861a06.c
8x64kbits
0x0c0000 ->

861a06.g
8x64kbits
0x0c0001 ->

861a06.d
8x64kbits
0x0e0000 ->

861a06.h
8x64kbits
0x0e0001 ->

 
GFX3 chips:
861a04.a
8x64kbits
0x000000 ->

861a04.b
8x64kbits
0x010000 ->

861a04.c
8x64kbits
0x020000 ->

861a04.d
8x64kbits
0x030000 ->

 
PROMS chips:
861.g3
8x256bits
0x0000 ->

 
SOUND1 chips:
861a07.a
8x64kbits
0x000000 ->

861a07.b
8x64kbits
0x010000 ->

 
SOUND2 chips:
861a07.c
8x64kbits
0x000000 ->

861a07.d
8x64kbits
0x010000 ->

 
konami88
Konami '88
 
CPU1 chips:
861.e03
8x32kbits
0x08000 ->

861.e02
8x64kbits
0x10000 ->

 
CPU2 chips:
861d01.d9
8x32kbits
0x00000 ->

 
GFX1 chips:
861a08.a
8x64kbits
0x000000 ->

861a08.c
8x64kbits
0x000001 ->

861a08.b
8x64kbits
0x020000 ->

861a08.d
8x64kbits
0x020001 ->

861a09.a
8x64kbits
0x040000 ->

861a09.c
8x64kbits
0x040001 ->

861a09.b
8x64kbits
0x060000 ->

861a09.d
8x64kbits
0x060001 ->

 
GFX2 chips:
861a05.a
8x64kbits
0x000000 ->

861a05.e
8x64kbits
0x000001 ->

861a05.b
8x64kbits
0x020000 ->

861a05.f
8x64kbits
0x020001 ->

861a05.c
8x64kbits
0x040000 ->

861a05.g
8x64kbits
0x040001 ->

861a05.d
8x64kbits
0x060000 ->

861a05.h
8x64kbits
0x060001 ->

861a06.a
8x64kbits
0x080000 ->

861a06.e
8x64kbits
0x080001 ->

861a06.b
8x64kbits
0x0a0000 ->

861a06.f
8x64kbits
0x0a0001 ->

861a06.c
8x64kbits
0x0c0000 ->

861a06.g
8x64kbits
0x0c0001 ->

861a06.d
8x64kbits
0x0e0000 ->

861a06.h
8x64kbits
0x0e0001 ->

 
GFX3 chips:
861a04.a
8x64kbits
0x000000 ->

861a04.b
8x64kbits
0x010000 ->

861a04.c
8x64kbits
0x020000 ->

861a04.d
8x64kbits
0x030000 ->

 
PROMS chips:
861.g3
8x256bits
0x0000 ->

 
SOUND1 chips:
861a07.a
8x64kbits
0x000000 ->

861a07.b
8x64kbits
0x010000 ->

 
SOUND2 chips:
861a07.c
8x64kbits
0x000000 ->

861a07.d
8x64kbits
0x010000 ->

 
hypsptsp
Hyper Sports Special (Japan)
 
CPU1 chips:
861f03.k18
8x32kbits
0x08000 ->

861f02.k16
8x64kbits
0x10000 ->

 
CPU2 chips:
861d01.d9
8x32kbits
0x00000 ->

 
GFX1 chips:
861a08.a
8x64kbits
0x000000 ->

861a08.c
8x64kbits
0x000001 ->

861a08.b
8x64kbits
0x020000 ->

861a08.d
8x64kbits
0x020001 ->

861a09.a
8x64kbits
0x040000 ->

861a09.c
8x64kbits
0x040001 ->

861a09.b
8x64kbits
0x060000 ->

861a09.d
8x64kbits
0x060001 ->

 
GFX2 chips:
861a05.a
8x64kbits
0x000000 ->

861a05.e
8x64kbits
0x000001 ->

861a05.b
8x64kbits
0x020000 ->

861a05.f
8x64kbits
0x020001 ->

861a05.c
8x64kbits
0x040000 ->

861a05.g
8x64kbits
0x040001 ->

861a05.d
8x64kbits
0x060000 ->

861a05.h
8x64kbits
0x060001 ->

861a06.a
8x64kbits
0x080000 ->

861a06.e
8x64kbits
0x080001 ->

861a06.b
8x64kbits
0x0a0000 ->

861a06.f
8x64kbits
0x0a0001 ->

861a06.c
8x64kbits
0x0c0000 ->

861a06.g
8x64kbits
0x0c0001 ->

861a06.d
8x64kbits
0x0e0000 ->

861a06.h
8x64kbits
0x0e0001 ->

 
GFX3 chips:
861a04.a
8x64kbits
0x000000 ->

861a04.b
8x64kbits
0x010000 ->

861a04.c
8x64kbits
0x020000 ->

861a04.d
8x64kbits
0x030000 ->

 
PROMS chips:
861.g3
8x256bits
0x0000 ->

 
SOUND1 chips:
861a07.a
8x64kbits
0x000000 ->

861a07.b
8x64kbits
0x010000 ->

 
SOUND2 chips:
861a07.c
8x64kbits
0x000000 ->

861a07.d
8x64kbits
0x010000 ->