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Gyruss (Konami) ARCADE ROM


Konami 1983

Below is a table representhing the roms for Gyruss (Konami) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

gyruss
Gyruss (Konami)
 
? chips:
gyrussk.1
8x8.0kbits
0x0000 ->

gyrussk.2
8x8.0kbits
0x2000 ->

gyrussk.3
8x8.0kbits
0x4000 ->

gyrussk.9
8x8.0kbits
0xe000 ->

gyrussk.1a
8x8.0kbits
0x0000 ->

gyrussk.2a
8x8.0kbits
0x2000 ->

gyrussk.3a
8x4.0kbits
0x0000 ->

gyrussk.4
8x8.0kbits
0x0000 ->

gyrussk.6
8x8.0kbits
0x0000 ->

gyrussk.5
8x8.0kbits
0x2000 ->

gyrussk.8
8x8.0kbits
0x4000 ->

gyrussk.7
8x8.0kbits
0x6000 ->

gyrussk.pr3
8x32bits
0x0000 ->

gyrussk.pr1
8x256bits
0x0020 ->

gyrussk.pr2
8x256bits
0x0120 ->

 
gyrussce
Gyruss (Centuri)
 
? chips:
gya-1.bin
8x8.0kbits
0x0000 ->

gya-2.bin
8x8.0kbits
0x2000 ->

gya-3.bin
8x8.0kbits
0x4000 ->

gyrussk.9
8x8.0kbits
0xe000 ->

gyrussk.1a
8x8.0kbits
0x0000 ->

gyrussk.2a
8x8.0kbits
0x2000 ->

gyrussk.3a
8x4.0kbits
0x0000 ->

gyrussk.4
8x8.0kbits
0x0000 ->

gyrussk.6
8x8.0kbits
0x0000 ->

gyrussk.5
8x8.0kbits
0x2000 ->

gyrussk.8
8x8.0kbits
0x4000 ->

gyrussk.7
8x8.0kbits
0x6000 ->

gyrussk.pr3
8x32bits
0x0000 ->

gyrussk.pr1
8x256bits
0x0020 ->

gyrussk.pr2
8x256bits
0x0120 ->

 
venus
Venus
 
? chips:
r1
8x8.0kbits
0x0000 ->

r2
8x8.0kbits
0x2000 ->

r3
8x8.0kbits
0x4000 ->

gyrussk.9
8x8.0kbits
0xe000 ->

gyrussk.1a
8x8.0kbits
0x0000 ->

gyrussk.2a
8x8.0kbits
0x2000 ->

gyrussk.3a
8x4.0kbits
0x0000 ->

gyrussk.4
8x8.0kbits
0x0000 ->

gyrussk.6
8x8.0kbits
0x0000 ->

gyrussk.5
8x8.0kbits
0x2000 ->

gyrussk.8
8x8.0kbits
0x4000 ->

gyrussk.7
8x8.0kbits
0x6000 ->

gyrussk.pr3
8x32bits
0x0000 ->

gyrussk.pr1
8x256bits
0x0020 ->

gyrussk.pr2
8x256bits
0x0120 ->