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Gun Bullet (Japan) ARCADE ROM


Namco 1994

Below is a table representhing the roms for Gun Bullet (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

gunbulet
Gun Bullet (Japan)
 
CPU1 chips:

gn1-mprl.bin
8x512.0kbits
0x00002 ->


gn1-mpru.bin
8x512.0kbits
0x00000 ->

 
CPU2 chips:

gn1-spr0.bin
8x128.0kbits
0 ->

 
SOUND1 chips:

gn1-voi0.bin
8x2.0Mbits
0 ->


gn1obj0l.bin
8x2.0Mbits
0x000001 ->


gn1obj0u.bin
8x2.0Mbits
0x000000 ->


gn1obj1u.bin
8x2.0Mbits
0x400000 ->


gn1obj1l.bin
8x2.0Mbits
0x400001 ->


gn1-chr0.bin
8x1.0Mbits
0x000000 ->


gn1-chr1.bin
8x1.0Mbits
0x100000 ->


gn1-chr2.bin
8x1.0Mbits
0x200000 ->


gn1-chr3.bin
8x1.0Mbits
0x300000 ->


gn1-sha0.bin
8x512.0kbits
0 ->