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Ground Effects / Super Ground Effects (Japan) ARCADE ROM


Taito Corporation 1992

Below is a table representhing the roms for Ground Effects / Super Ground Effects (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

groundfx
Ground Effects / Super Ground Effects (Japan)
 
? chips:
d51-24.79
8x512.0kbits
0x00000 ->

d51-23.61
8x512.0kbits
0x00001 ->

d51-22.77
8x512.0kbits
0x00002 ->

d51-21.59
8x512.0kbits
0x00003 ->

d51-29.54
8x256.0kbits
0x100000 ->

d51-30.56
8x256.0kbits
0x100001 ->

d51-08.35
8x2.0Mbits
0x000000 ->

d51-09.34
8x2.0Mbits
0x000001 ->

d51-03.47
8x2.0Mbits
0x800000 ->

d51-04.48
8x2.0Mbits
0x000000 ->

d51-05.49
8x2.0Mbits
0x000001 ->

d51-06.50
8x2.0Mbits
0x000002 ->

d51-07.51
8x2.0Mbits
0x000003 ->

d51-10.95
8x1.0Mbits
0x000000 ->

d51-11.96
8x1.0Mbits
0x000001 ->

d51-12.97
8x1.0Mbits
0x300000 ->

d51-13.7
8x512.0kbits
0x00000 ->

d51-01.73
8x2.0Mbits
0x000000 ->

d51-02.74
8x2.0Mbits
0xc00000 ->