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Force Break (Japan) ARCADE ROM


Data East Corporation 1986

Below is a table representing the roms for Force Break (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

brkthru
Break Thru (US)
 
? chips:
brkthru.1
8x16kbits
0x04000 ->

brkthru.2
8x32kbits
0x08000 ->

brkthru.4
8x32kbits
0x10000 ->

brkthru.3
8x32kbits
0x18000 ->

brkthru.12
8x8kbits
0x00000 ->

brkthru.7
8x16kbits
0x00000 ->

brkthru.6
8x16kbits
0x10000 ->

brkthru.8
8x4kbits
0x04000 ->

brkthru.9
8x32kbits
0x00000 ->

brkthru.10
8x32kbits
0x08000 ->

brkthru.11
8x32kbits
0x10000 ->

brkthru.13
8x256bits
0x0000 ->

brkthru.14
8x256bits
0x0100 ->

brkthru.5
8x32kbits
0x8000 ->

 
brkthruj
Kyohkoh-Toppa (Japan)
 
? chips:
1
8x16kbits
0x04000 ->

2
8x32kbits
0x08000 ->

4
8x32kbits
0x10000 ->

brkthru.3
8x32kbits
0x18000 ->

12
8x8kbits
0x00000 ->

brkthru.7
8x16kbits
0x00000 ->

6
8x16kbits
0x10000 ->

8
8x4kbits
0x04000 ->

brkthru.9
8x32kbits
0x00000 ->

brkthru.10
8x32kbits
0x08000 ->

brkthru.11
8x32kbits
0x10000 ->

brkthru.13
8x256bits
0x0000 ->

brkthru.14
8x256bits
0x0100 ->

brkthru.5
8x32kbits
0x8000 ->

 
forcebrk
Force Break (Japan)
 
? chips:
1
8x16kbits
0x04000 ->

2
8x32kbits
0x08000 ->

forcebrk4
8x32kbits
0x10000 ->

brkthru.3
8x32kbits
0x18000 ->

12
8x8kbits
0x00000 ->

brkthru.7
8x16kbits
0x00000 ->

forcebrk6
8x16kbits
0x10000 ->

forcebrk8
8x4kbits
0x04000 ->

brkthru.9
8x32kbits
0x00000 ->

brkthru.10
8x32kbits
0x08000 ->

brkthru.11
8x32kbits
0x10000 ->

brkthru.13
8x256bits
0x0000 ->

brkthru.14
8x256bits
0x0100 ->

brkthru.5
8x32kbits
0x8000 ->

 
Arcade ROMs - Force Break (Japan)