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Dynamite League (Japan) ARCADE ROM


Taito Corporation 1990

Below is a table representing the roms for Dynamite League (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

dleague
Dynamite League (Japan)
 
? chips:
c02-19a.33
8x128kbits
0x00000 ->

c02-21a.36
8x128kbits
0x00001 ->

c02-20.34
8x64kbits
0x40000 ->

c02-22.37
8x64kbits
0x40001 ->

c02-23.40
8x16kbits
0x00000 ->

c02-02.15
8x512kbits
0x000000 ->

c02-06.6
8x128kbits
0x080000 ->

c02-10.14
8x128kbits
0x080001 ->

c02-03.17
8x512kbits
0x100000 ->

c02-07.7
8x128kbits
0x180000 ->

c02-11.16
8x128kbits
0x180001 ->

c02-24.19
8x512kbits
0x200000 ->

c02-08.8
8x128kbits
0x280000 ->

c02-12.18
8x128kbits
0x280001 ->

c02-05.21
8x512kbits
0x300000 ->

c02-09.9
8x128kbits
0x380000 ->

c02-13.20
8x128kbits
0x380001 ->

c02-18.22
8x8kbits
0x00000 ->

c02-01.31
8x512kbits
0x00000 ->