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Demolition Derby ARCADE ROM


Bally Midway 1984

Below is a table representhing the roms for Demolition Derby and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

demoderb
Demolition Derby
 
? chips:
dd_pro
8x16.0kbits
0x00000 ->

dd_pro1
8x16.0kbits
0x04000 ->

dd_pro2
8x16.0kbits
0x08000 ->

tcs_u5.bin
8x8.0kbits
0x0c000 ->

tcs_u4.bin
8x8.0kbits
0x0e000 ->

dd_bg0.6f
8x8.0kbits
0x00000 ->

dd_bg1.5f
8x8.0kbits
0x02000 ->

dd_fg-0.a4
8x16.0kbits
0x00000 ->

dd_fg-4.a3
8x16.0kbits
0x04000 ->

dd_fg-1.a6
8x16.0kbits
0x08000 ->

dd_fg-5.a5
8x16.0kbits
0x0c000 ->

dd_fg-2.a8
8x16.0kbits
0x10000 ->

dd_fg-6.a7
8x16.0kbits
0x14000 ->

dd_fg-3.a10
8x16.0kbits
0x18000 ->

dd_fg-7.a9
8x16.0kbits
0x1c000 ->

 
demoderm
Demolition Derby (2-Player Mono Board Version)
 
? chips:
pro0.3b
8x32.0kbits
0x00000 ->

pro1.5b
8x32.0kbits
0x08000 ->

tcs_u5.bin
8x8.0kbits
0x0c000 ->

tcs_u4.bin
8x8.0kbits
0x0e000 ->

bg0.15a
8x8.0kbits
0x00000 ->

bg1.14b
8x8.0kbits
0x02000 ->

dd_fg-0.a4
8x16.0kbits
0x00000 ->

dd_fg-4.a3
8x16.0kbits
0x04000 ->

dd_fg-1.a6
8x16.0kbits
0x08000 ->

dd_fg-5.a5
8x16.0kbits
0x0c000 ->

dd_fg-2.a8
8x16.0kbits
0x10000 ->

dd_fg-6.a7
8x16.0kbits
0x14000 ->

dd_fg-3.a10
8x16.0kbits
0x18000 ->

dd_fg-7.a9
8x16.0kbits
0x1c000 ->

 
typing.Any chips: