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Congo Bongo ARCADE ROM


Sega 1983

Below is a table representhing the roms for Congo Bongo and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

congo
Congo Bongo
 
? chips:
congo1.bin
8x8.0kbits
0x0000 ->

congo2.bin
8x8.0kbits
0x2000 ->

congo3.bin
8x8.0kbits
0x4000 ->

congo4.bin
8x8.0kbits
0x6000 ->

congo17.bin
8x8.0kbits
0x0000 ->

congo5.bin
8x4.0kbits
0x00000 ->

congo8.bin
8x8.0kbits
0x00000 ->

congo9.bin
8x8.0kbits
0x02000 ->

congo10.bin
8x8.0kbits
0x04000 ->

congo12.bin
8x8.0kbits
0x00000 ->

congo13.bin
8x8.0kbits
0x02000 ->

congo11.bin
8x8.0kbits
0x04000 ->

congo14.bin
8x8.0kbits
0x06000 ->

congo16.bin
8x8.0kbits
0x08000 ->

congo15.bin
8x8.0kbits
0x0a000 ->

congo6.bin
8x8.0kbits
0x0000 ->

congo7.bin
8x8.0kbits
0x4000 ->

congo.u68
8x256bits
0x0000 ->

 
tiptop
Tip Top
 
? chips:
tiptop1.bin
8x8.0kbits
0x0000 ->

tiptop2.bin
8x8.0kbits
0x2000 ->

tiptop3.bin
8x8.0kbits
0x4000 ->

tiptop4.bin
8x8.0kbits
0x6000 ->

congo17.bin
8x8.0kbits
0x0000 ->

congo5.bin
8x4.0kbits
0x00000 ->

congo8.bin
8x8.0kbits
0x00000 ->

congo9.bin
8x8.0kbits
0x02000 ->

congo10.bin
8x8.0kbits
0x04000 ->

congo12.bin
8x8.0kbits
0x00000 ->

congo13.bin
8x8.0kbits
0x02000 ->

congo11.bin
8x8.0kbits
0x04000 ->

congo14.bin
8x8.0kbits
0x06000 ->

congo16.bin
8x8.0kbits
0x08000 ->

congo15.bin
8x8.0kbits
0x0a000 ->

congo6.bin
8x8.0kbits
0x0000 ->

congo7.bin
8x8.0kbits
0x4000 ->

congo.u68
8x256bits
0x0000 ->