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Check Man ARCADE ROM


Zilec-Zenitone 1982

Below is a table representhing the roms for Check Man and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

checkman
Check Man
 
? chips:
cm1
8x2.0kbits
0x0000 ->

cm2
8x2.0kbits
0x0800 ->

cm3
8x2.0kbits
0x1000 ->

cm4
8x2.0kbits
0x1800 ->

cm5
8x2.0kbits
0x2000 ->

cm13
8x2.0kbits
0x0000 ->

cm14
8x2.0kbits
0x0800 ->

cm11
8x2.0kbits
0x0000 ->

cm9
8x2.0kbits
0x1000 ->

checkman.clr
8x32bits
0x0000 ->

 
checkmaj
Check Man (Japan)
 
? chips:
cm_1.bin
8x4.0kbits
0x0000 ->

cm_2.bin
8x4.0kbits
0x1000 ->

cm_3.bin
8x2.0kbits
0x2000 ->

cm_4.bin
8x4.0kbits
0x0000 ->

cm_6.bin
8x2.0kbits
0x0000 ->

cm_5.bin
8x2.0kbits
0x0800 ->

checkman.clr
8x32bits
0x0000 ->

 
typing.Any chips: