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Battle Shark (Japan) ARCADE ROM


Taito Corporation 1989

Below is a table representhing the roms for Battle Shark (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

bsharkj
Battle Shark (Japan)
 
? chips:
c34_71.98
8x128.0kbits
0x00000 ->

c34_69.75
8x128.0kbits
0x00001 ->

c34_70.97
8x128.0kbits
0x40000 ->

c34_66.74
8x128.0kbits
0x40001 ->

c34_74.128
8x128.0kbits
0x00000 ->

c34_72.112
8x128.0kbits
0x00001 ->

c34_75.129
8x128.0kbits
0x40000 ->

c34_73.113
8x128.0kbits
0x40001 ->

c34_05.3
8x512.0kbits
0x00000 ->

c34_04.17
8x512.0kbits
0x000000 ->

c34_03.16
8x512.0kbits
0x000001 ->

c34_02.15
8x512.0kbits
0x000002 ->

c34_01.14
8x512.0kbits
0x000003 ->

c34_07.42
8x512.0kbits
0x00000 ->

c34_06.12
8x512.0kbits
0x00000 ->

c34_08.127
8x512.0kbits
0x00000 ->

c34_09.126
8x512.0kbits
0x00000 ->

c34_18.22
8x64.0kbits
0x00000 ->

c34_19.72
8x256bits
0x00000 ->

c34_20.89
8x256bits
0x00000 ->

c34_21.7
8x1.0kbits
0x00000 ->

c34_22.8
8x1.0kbits
0x00000 ->