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Beezer (set 2) ARCADE ROM


Tong Electronic 1982

Below is a table representing the roms for Beezer (set 2) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

beezer
Beezer (set 1)
 
? chips:
g1
8x4kbits
0x0d000 ->

g3
8x4kbits
0x0e000 ->

g5
8x4kbits
0x0f000 ->

f1
8x8kbits
0x12000 ->

f3
8x8kbits
0x14000 ->

e1
8x4kbits
0x16000 ->

e3
8x4kbits
0x18000 ->

e5
8x4kbits
0x1a000 ->

f5
8x4kbits
0x1c000 ->

f7
8x4kbits
0x1e000 ->

d7
8x4kbits
0xf000 ->

d1.cpu
8x256bits
0x000 ->

e1.cpu
8x256bits
0x100 ->

 
beezer1
Beezer (set 2)
 
? chips:
g1.32
8x4kbits
0x0d000 ->

g3.32
8x4kbits
0x0e000 ->

g5.32
8x4kbits
0x0f000 ->

f1.64
8x8kbits
0x12000 ->

f3.32
8x4kbits
0x14000 ->

e1
8x4kbits
0x16000 ->

e3
8x4kbits
0x18000 ->

e5
8x4kbits
0x1a000 ->

f5
8x4kbits
0x1c000 ->

f7
8x4kbits
0x1e000 ->

d7.32
8x4kbits
0xf000 ->

d1.cpu
8x256bits
0x000 ->

e1.cpu
8x256bits
0x100 ->

 
Arcade ROMs - Beezer (set 2)