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B.C. Story (set 2) ARCADE ROM


SemiCom 1997

Below is a table representhing the roms for B.C. Story (set 2) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

bcstrya
B.C. Story (set 2)
 
? chips:
prg1.ic35
8x128.0kbits
0x40001 ->

prg2.ic62
8x128.0kbits
0x40000 ->

bcstry_u.21
8x16.0kbits
0x04000 ->

protdata.bin
8x512bits
0x00000 ->

bcstry_u.64
8x256.0kbits
0x00000 ->

bcstry_u.109
8x128.0kbits
0x000000 ->

bcstry_u.113
8x128.0kbits
0x000001 ->

bcstry_u.110
8x128.0kbits
0x080000 ->

bcstry_u.111
8x128.0kbits
0x080001 ->

bcstry_u.100
8x512.0kbits
0x000000 ->

bcstry_u.106
8x512.0kbits
0x000001 ->

bcstry_u.99
8x512.0kbits
0x100000 ->

bcstry_u.105
8x512.0kbits
0x100001 ->

bcstry_u.104
8x512.0kbits
0x200000 ->

bcstry_u.108
8x512.0kbits
0x200001 ->

bcstry_u.102
8x512.0kbits
0x300000 ->

bcstry_u.107
8x512.0kbits
0x300001 ->