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Backfire! ARCADE ROM


Data East 1995

Below is a table representhing the roms for Backfire! and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

backfire
Backfire!
 
CPU1 chips:

ra00-0.2j
8x512.0kbits
0x000000 ->


ra01-0.3j
8x512.0kbits
0x000001 ->

 
GFX1 chips:

mbz-00.9a
8x512.0kbits
0x000000 ->


mbz-01.10a
8x512.0kbits
0x080000 ->

 
GFX2 chips:

mbz-02.12a
8x1.0Mbits
0x000000 ->

 
GFX3 chips:

mbz-03.15a
8x2.0Mbits
0x000000 ->


mbz-04.16a
8x2.0Mbits
0x000001 ->

 
GFX4 chips:

mbz-03.18a
8x2.0Mbits
0x000000 ->


mbz-04.19a
8x2.0Mbits
0x000001 ->

 
SOUND1 chips:

mbz-06.19l
8x512.0kbits
0x00000 ->

 
SOUND2 chips:

mbz-05.17l
8x2.0Mbits
0x00000 ->