[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

Avengers (US set 2) ARCADE ROM


Capcom 1987

Below is a table representhing the roms for Avengers (US set 2) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

avenger2
Avengers (US set 2)
 
CPU1 chips:

avg4.bin
8x32.0kbits
0x00000 ->


av_06a.13n
8x32.0kbits
0x10000 ->


av_05.12n
8x32.0kbits
0x18000 ->

 
CPU2 chips:

02.15h
8x32.0kbits
0x0000 ->

 
CPU3 chips:

01.6d
8x32.0kbits
0x0000 ->

 
GFX1 chips:

03.8k
8x32.0kbits
0x00000 ->

 
GFX2 chips:

13.6b
8x32.0kbits
0x00000 ->


09.6a
8x32.0kbits
0x08000 ->


12.4b
8x32.0kbits
0x10000 ->


08.4a
8x32.0kbits
0x18000 ->


11.3b
8x32.0kbits
0x20000 ->


07.3a
8x32.0kbits
0x28000 ->


14.8b
8x32.0kbits
0x30000 ->


10.8a
8x32.0kbits
0x38000 ->

 
GFX3 chips:

18.7l
8x32.0kbits
0x00000 ->


16.3l
8x32.0kbits
0x08000 ->


17.5l
8x32.0kbits
0x10000 ->


15.2l
8x32.0kbits
0x18000 ->


22.7n
8x32.0kbits
0x20000 ->


20.3n
8x32.0kbits
0x28000 ->


21.5n
8x32.0kbits
0x30000 ->


19.2n
8x32.0kbits
0x38000 ->

 
GFX4 chips:

25.15n
8x32.0kbits
0x00000 ->


24.13n
8x32.0kbits
0x08000 ->

 
GFX5 chips:

23.9n
8x32.0kbits
0x0000 ->

 
PROMS chips:

tbb_2bpr.7j
8x256bits
0x0000 ->


tbb_1bpr.1e
8x256bits
0x0100 ->