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Atomic Boy ARCADE ROM


Irem (Memetron license) 1985

Below is a table representhing the roms for Atomic Boy and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

atomboy
Atomic Boy
 
CPU1 chips:

wt_a-4e.bin
8x8.0kbits
0x0000 ->


wt_a-4h.bin
8x8.0kbits
0x2000 ->


wt_a-4j.bin
8x8.0kbits
0x4000 ->


wt_a-4k.bin
8x8.0kbits
0x6000 ->


wt_a-4m.bin
8x8.0kbits
0x8000 ->


wt_a-4n.bin
8x8.0kbits
0xa000 ->

 
CPU2 chips:

wt_a-4d.bin
8x4.0kbits
0x0000 ->

 
GFX1 chips:

wt_b-5e.bin
8x4.0kbits
0x0000 ->


wt_b-5f.bin
8x4.0kbits
0x1000 ->

 
GFX2 chips:

wt_b-5a.bin
8x8.0kbits
0x0000 ->


wt_b-5b.bin
8x8.0kbits
0x2000 ->


wt_b-5d.bin
8x8.0kbits
0x4000 ->

 
GFX3 chips:

wt_a-3j.bin
8x4.0kbits
0x0000 ->


wt_a-3k.bin
8x4.0kbits
0x1000 ->


wt_a-3m.bin
8x4.0kbits
0x2000 ->


wt_a-3n.bin
8x4.0kbits
0x3000 ->


wt_a-3p.bin
8x4.0kbits
0x4000 ->


wt_a-3s.bin
8x4.0kbits
0x5000 ->

 
USER1 chips:

wt_a-6d.bin
8x4.0kbits
0x0000 ->

 
PROMS chips:

wt_a-5s-.bpr
8x256bits
0x0000 ->


wt_a-5r-.bpr
8x256bits
0x0100 ->


wt_a-5p-.bpr
8x256bits
0x0200 ->


wt_b-9l-.bpr
8x32bits
0x0300 ->