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Appoooh ARCADE ROM


[Sanritsu] Sega 1984

Below is a table representhing the roms for Appoooh and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

appoooh
Appoooh
 
CPU1 chips:

epr-5906.bin
8x8.0kbits
0x00000 ->


epr-5907.bin
8x8.0kbits
0x02000 ->


epr-5908.bin
8x8.0kbits
0x04000 ->


epr-5909.bin
8x8.0kbits
0x06000 ->


epr-5910.bin
8x8.0kbits
0x08000 ->


epr-5911.bin
8x8.0kbits
0x0a000 ->


epr-5913.bin
8x8.0kbits
0x0c000 ->


epr-5912.bin
8x8.0kbits
0x10000 ->


epr-5914.bin
8x8.0kbits
0x12000 ->

 
GFX1 chips:

epr-5895.bin
8x16.0kbits
0x00000 ->


epr-5896.bin
8x16.0kbits
0x04000 ->


epr-5897.bin
8x16.0kbits
0x08000 ->

 
GFX2 chips:

epr-5898.bin
8x16.0kbits
0x00000 ->


epr-5899.bin
8x16.0kbits
0x04000 ->


epr-5900.bin
8x16.0kbits
0x08000 ->

 
PROMS chips:

pr5921.prm
8x32bits
0x0000 ->


pr5922.prm
8x256bits
0x0020 ->


pr5923.prm
8x256bits
0x0120 ->

 
SOUND1 chips:

epr-5901.bin
8x8.0kbits
0x0000 ->


epr-5902.bin
8x8.0kbits
0x2000 ->


epr-5903.bin
8x8.0kbits
0x4000 ->


epr-5904.bin
8x8.0kbits
0x6000 ->


epr-5905.bin
8x8.0kbits
0x8000 ->