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Air Combat (Japan) ARCADE ROM


Namco 1992

Below is a table representhing the roms for Air Combat (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

aircombj
Air Combat (Japan)
 
CPU1 chips:

mpr-u.ac1
8x512.0kbits
0x000000 ->


mpr-l.ac1
8x512.0kbits
0x000001 ->

 
CPU2 chips:

spr-u.ac1
8x128.0kbits
0x000000 ->


spr-l.ac1
8x128.0kbits
0x000001 ->

 
CPU3 chips:

snd0.ac1
8x16.0kbits
0x00c000 ->

 
CPU4 chips:

sys2mcpu.bin
8x8.0kbits
0x000000 ->


sys2c65c.bin
8x32.0kbits
0x008000 ->

 
GFX1 chips:

obj0.ac1
8x512.0kbits
0x000000 ->


obj4.ac1
8x512.0kbits
0x080000 ->


obj1.ac1
8x512.0kbits
0x100000 ->


obj5.ac1
8x512.0kbits
0x180000 ->


obj2.ac1
8x512.0kbits
0x200000 ->


obj6.ac1
8x512.0kbits
0x280000 ->


obj3.ac1
8x512.0kbits
0x300000 ->


obj7.ac1
8x512.0kbits
0x380000 ->

 
USER1 chips:

edata-u.ac1
8x512.0kbits
0x000000 ->


edata-l.ac1
8x512.0kbits
0x000001 ->


edata1-u.ac1
8x512.0kbits
0x100000 ->


edata1-l.ac1
8x512.0kbits
0x100001 ->

 
USER2 chips:

poih.ac1
8x512.0kbits
0x000001 ->


poil-u.ac1
8x512.0kbits
0x000002 ->


poil-l.ac1
8x512.0kbits
0x000003 ->

 
SOUND1 chips:

voi0.ac1
8x512.0kbits
0x000000 ->


voi1.ac1
8x512.0kbits
0x080000 ->


voi2.ac1
8x512.0kbits
0x100000 ->


voi3.ac1
8x512.0kbits
0x180000 ->

 
aircombu
Air Combat (US)
 
CPU1 chips:

mpr-u.ac2
8x512.0kbits
0x000000 ->


mpr-l.ac2
8x512.0kbits
0x000001 ->

 
CPU2 chips:

spr-u.ac2
8x128.0kbits
0x000000 ->


spr-l.ac2
8x128.0kbits
0x000001 ->

 
CPU3 chips:

snd0.ac1
8x16.0kbits
0x00c000 ->

 
CPU4 chips:

sys2mcpu.bin
8x8.0kbits
0x000000 ->


sys2c65c.bin
8x32.0kbits
0x008000 ->

 
GFX1 chips:

obj0.ac2
8x512.0kbits
0x000000 ->


obj4.ac2
8x512.0kbits
0x080000 ->


obj1.ac2
8x512.0kbits
0x100000 ->


obj5.ac2
8x512.0kbits
0x180000 ->


obj2.ac2
8x512.0kbits
0x200000 ->


obj6.ac2
8x512.0kbits
0x280000 ->


obj3.ac2
8x512.0kbits
0x300000 ->


obj7.ac2
8x512.0kbits
0x380000 ->

 
USER1 chips:

edata-u.ac1
8x512.0kbits
0x000000 ->


edata-l.ac1
8x512.0kbits
0x000001 ->


edata1-u.ac2
8x512.0kbits
0x100000 ->


edata1-l.ac1
8x512.0kbits
0x100001 ->

 
USER2 chips:

poih.ac1
8x512.0kbits
0x000001 ->


poil-u.ac1
8x512.0kbits
0x000002 ->


poil-l.ac1
8x512.0kbits
0x000003 ->

 
SOUND1 chips:

voi0.ac1
8x512.0kbits
0x000000 ->


voi1.ac1
8x512.0kbits
0x080000 ->


voi2.ac1
8x512.0kbits
0x100000 ->


voi3.ac1
8x512.0kbits
0x180000 ->