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10 Yard Fight (Vs. version Japan ARCADE ROM


Irem 1984

Below is a table representhing the roms for 10 Yard Fight (Vs. version Japan and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

vsyard2
10 Yard Fight (Vs. version Japan
 
? chips:
vyf-a-3n
8x8.0kbits
0x0000 ->

vyf-a-3m
8x8.0kbits
0x2000 ->

vyf-a-3k
8x8.0kbits
0x4000 ->

yf-s-3b
8x8.0kbits
0x8000 ->

yf-s-1b
8x8.0kbits
0xa000 ->

yf-s-3a
8x8.0kbits
0xc000 ->

yf-s-1a
8x8.0kbits
0xe000 ->

vyf-a-3a
8x8.0kbits
0x00000 ->

vyf-a-3c
8x8.0kbits
0x02000 ->

vyf-a-3d
8x8.0kbits
0x04000 ->

yf-b-5b
8x8.0kbits
0x00000 ->

yf-b-5c
8x8.0kbits
0x02000 ->

yf-b-5f
8x8.0kbits
0x04000 ->

yf-b-5e
8x8.0kbits
0x06000 ->

yf-b-5j
8x8.0kbits
0x08000 ->

yf-b-5k
8x8.0kbits
0x0a000 ->

yard.1c
8x256bits
0x0000 ->

yard.1d
8x256bits
0x0100 ->

yard.1f
8x32bits
0x0200 ->

yard.2h
8x256bits
0x0220 ->

yard.2n
8x256bits
0x0320 ->

yard.2m
8x256bits
0x0420 ->