[ 0 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ]

<< back

1943: Midway Kaisen (Japan) ARCADE ROM


Capcom 1987

Below is a table representhing the roms for 1943: Midway Kaisen (Japan) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

1943j
1943: Midway Kaisen (Japan)
 
? chips:
1943jap.001
8x32.0kbits
0x00000 ->

1943jap.002
8x64.0kbits
0x10000 ->

1943jap.003
8x64.0kbits
0x20000 ->

1943.05
8x32.0kbits
0x00000 ->

1943.04
8x32.0kbits
0x00000 ->

1943.15
8x32.0kbits
0x00000 ->

1943.16
8x32.0kbits
0x08000 ->

1943.17
8x32.0kbits
0x10000 ->

1943.18
8x32.0kbits
0x18000 ->

1943.19
8x32.0kbits
0x20000 ->

1943.20
8x32.0kbits
0x28000 ->

1943.21
8x32.0kbits
0x30000 ->

1943.22
8x32.0kbits
0x38000 ->

1943.24
8x32.0kbits
0x00000 ->

1943.25
8x32.0kbits
0x08000 ->

1943.06
8x32.0kbits
0x00000 ->

1943.07
8x32.0kbits
0x08000 ->

1943.08
8x32.0kbits
0x10000 ->

1943.09
8x32.0kbits
0x18000 ->

1943.10
8x32.0kbits
0x20000 ->

1943.11
8x32.0kbits
0x28000 ->

1943.12
8x32.0kbits
0x30000 ->

1943.13
8x32.0kbits
0x38000 ->

1943.14
8x32.0kbits
0x0000 ->

1943.23
8x32.0kbits
0x8000 ->

bmprom.01
8x256bits
0x0000 ->

bmprom.02
8x256bits
0x0100 ->

bmprom.03
8x256bits
0x0200 ->

bmprom.05
8x256bits
0x0300 ->

bmprom.10
8x256bits
0x0400 ->

bmprom.09
8x256bits
0x0500 ->

bmprom.12
8x256bits
0x0600 ->

bmprom.11
8x256bits
0x0700 ->

bmprom.08
8x256bits
0x0800 ->

bmprom.07
8x256bits
0x0900 ->

bmprom.04
8x256bits
0x0a00 ->

bmprom.06
8x256bits
0x0b00 ->