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Space Invaders '95 - Attack Of The Lunar Loonies (World) ARCADE ROM


Taito Corporation Japan 1995

Below is a table representhing the roms for Space Invaders '95 - Attack Of The Lunar Loonies (World) and its clones (if any). Red roms are similar between all versions but green roms differ, which means that if you wish to change the game's region or language, it may be possible make the change simply by reprogramming fresh roms with other version's contents.

Note that the rom information displayed here is automatically parsed from Multiple Arcade Machine Emulator (MAME) C source code, so some of it can be incorrect. However, if you notice that some parts of the data are constantly incorrectly displayed in more than one game, please contact me so that I can fix the problem.

spcinv95
Space Invaders '95 - Attack Of The Lunar Loonies (World)
 
CPU1 chips:

e06.14
8x128.0kbits
0x000000 ->


e06.13
8x128.0kbits
0x000001 ->


e06.12
8x128.0kbits
0x000002 ->


e06-16.u17
8x128.0kbits
0x000003 ->

 
GFX1 chips:

e06.03
8x1.0Mbits
0x000000 ->


e06.02
8x1.0Mbits
0x000001 ->


e06.01
8x1.0Mbits
0x300000 ->

 
GFX2 chips:

e06.08
8x1.0Mbits
0x000000 ->


e06.07
8x1.0Mbits
0x000001 ->


e06.06
8x1.0Mbits
0x300000 ->

 
CPU2 chips:

e06.09
8x256.0kbits
0x100000 ->


e06.10
8x256.0kbits
0x100001 ->

 
SOUND1 chips:

e06.04
8x2.0Mbits
0x000000 ->


e06.05
8x2.0Mbits
0x400000 ->

 
spcnv95u
Space Invaders '95 - Attack Of The Lunar Loonies (US)
 
CPU1 chips:

e06.14
8x128.0kbits
0x000000 ->


e06.13
8x128.0kbits
0x000001 ->


e06.12
8x128.0kbits
0x000002 ->


e06-15.u17
8x128.0kbits
0x000003 ->

 
GFX1 chips:

e06.03
8x1.0Mbits
0x000000 ->


e06.02
8x1.0Mbits
0x000001 ->


e06.01
8x1.0Mbits
0x300000 ->

 
GFX2 chips:

e06.08
8x1.0Mbits
0x000000 ->


e06.07
8x1.0Mbits
0x000001 ->


e06.06
8x1.0Mbits
0x300000 ->

 
CPU2 chips:

e06.09
8x256.0kbits
0x100000 ->


e06.10
8x256.0kbits
0x100001 ->

 
SOUND1 chips:

e06.04
8x2.0Mbits
0x000000 ->


e06.05
8x2.0Mbits
0x400000 ->

 
akkanvdr
Akkanvader (Japan)
 
CPU1 chips:

e06.14
8x128.0kbits
0x000000 ->


e06.13
8x128.0kbits
0x000001 ->


e06.12
8x128.0kbits
0x000002 ->


e06.11
8x128.0kbits
0x000003 ->

 
GFX1 chips:

e06.03
8x1.0Mbits
0x000000 ->


e06.02
8x1.0Mbits
0x000001 ->


e06.01
8x1.0Mbits
0x300000 ->

 
GFX2 chips:

e06.08
8x1.0Mbits
0x000000 ->


e06.07
8x1.0Mbits
0x000001 ->


e06.06
8x1.0Mbits
0x300000 ->

 
CPU2 chips:

e06.09
8x256.0kbits
0x100000 ->


e06.10
8x256.0kbits
0x100001 ->

 
SOUND1 chips:

e06.04
8x2.0Mbits
0x000000 ->


e06.05
8x2.0Mbits
0x400000 ->